Open jinpavg opened 1 year ago
when reloading from Tools>Debug>Modules, I'm getting the following errors in the output log:
https://c74.slack.com/files/U026LAPBGCR/F05TFKJ6WT0/untitled?origin_team=T036U1RJD&origin_channel=D026XBP8DR6
LogMetaSound: Error: Node with registry key 'External_UE.FeedbackSynth.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.FilterDelayPedal.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.MIDIEmit.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.MIDIMakenoteUtility.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.MIDISubdivide.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.RampSubdivider.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.ShimmerReverbPedal.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogMetaSound: Error: Node with registry key 'External_UE.TransportBangs.Audio_1.1' already registered by asset ''. The previously registered node will be overwritten. This can happen if two classes share the same name or if METASOUND_REGISTER_NODE is defined in a public header. LogOutputDevice: Warning: Script Stack (0 frames) : LogStats: FPlatformStackWalk::StackWalkAndDump - 0.110 s LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: !RegisteredDataTypes.Contains(Name) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Private\MetasoundFrontendDataTypeRegistry.cpp] [Line: 587] LogOutputDevice: Error: Name collision when trying to register Metasound Data Type [Name:MIDIBuffer]. DataType must have unique name and REGISTER_METASOUND_DATATYPE cannot be called in a public header. LogOutputDevice: Error: Stack: LogOutputDevice: Error: [Callstack] 0x0000027f23d95a23 UnrealEditor-MetasoundFrontend.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffc3876017b UnrealEditor-RNBOMetasound-3480.dll!Metasound::RegisterDataTypeWithFrontend<RNBOMetasound::FMIDIBuffer,0,void>() [C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h:774] LogOutputDevice: Error: [Callstack] 0x0000027f240635ee UnrealEditor-MetasoundFrontend.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf5944 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4174 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4607 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f2672f5ee UnrealEditor-HotReload.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f3353e592 UnrealEditor-EditorDebugTools.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f33527a20 UnrealEditor-EditorDebugTools.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb1ea5fa UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb1edf65 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb20f3e8 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdaf63b5a UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafce365 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafbb562 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafae2fa UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb617dc6 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb5fb83f UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb61ab29 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb5f32e3 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc1d18241 USER32.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc1d17d01 USER32.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb61c226 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff7434376f2 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff74345d28c UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff74345d37a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743460854 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743476984 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743479d7a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc0c3257d KERNEL32.DLL!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc22caa68 ntdll.dll!UnknownFunction [] LogStats: SubmitErrorReport - 0.000 s LogStats: SendNewReport - 1.203 s LogStats: FDebug::EnsureFailed - 1.323 s LogOutputDevice: Warning: Script Stack (0 frames) : LogStats: FPlatformStackWalk::StackWalkAndDump - 0.019 s LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: bSucceeded [File:C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h] [Line: 716] LogOutputDevice: Error: Failed to register data type MIDIBuffer in the node registry! LogOutputDevice: Error: Stack: LogOutputDevice: Error: [Callstack] 0x00007ffc387601a9 UnrealEditor-RNBOMetasound-3480.dll!Metasound::RegisterDataTypeWithFrontend<RNBOMetasound::FMIDIBuffer,0,void>() [C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h:774] LogOutputDevice: Error: [Callstack] 0x0000027f240635ee UnrealEditor-MetasoundFrontend.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf5944 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4174 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4607 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f2672f5ee UnrealEditor-HotReload.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f3353e592 UnrealEditor-EditorDebugTools.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f33527a20 UnrealEditor-EditorDebugTools.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb1ea5fa UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb1edf65 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb20f3e8 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdaf63b5a UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafce365 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafbb562 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafae2fa UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb617dc6 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb5fb83f UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb61ab29 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb5f32e3 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc1d18241 USER32.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc1d17d01 USER32.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb61c226 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff7434376f2 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff74345d28c UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff74345d37a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743460854 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743476984 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743479d7a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc0c3257d KERNEL32.DLL!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc22caa68 ntdll.dll!UnknownFunction [] LogStats: SubmitErrorReport - 0.000 s LogStats: SendNewReport - 3.172 s LogStats: FDebug::EnsureFailed - 3.192 s LogOutputDevice: Warning: Script Stack (0 frames) : LogStats: FPlatformStackWalk::StackWalkAndDump - 0.019 s LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: bSuccess [File:C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h] [Line: 775] LogOutputDevice: Error: Stack: LogOutputDevice: Error: [Callstack] 0x00007ffc387601bc UnrealEditor-RNBOMetasound-3480.dll!Metasound::RegisterDataTypeWithFrontend<RNBOMetasound::FMIDIBuffer,0,void>() [C:\Program Files\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Public\MetasoundDataTypeRegistrationMacro.h:775] LogOutputDevice: Error: [Callstack] 0x0000027f240635ee UnrealEditor-MetasoundFrontend.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf5944 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4174 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffce0bf4607 UnrealEditor-Core.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f2672f5ee UnrealEditor-HotReload.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f3353e592 UnrealEditor-EditorDebugTools.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x0000027f33527a20 UnrealEditor-EditorDebugTools.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb1ea5fa UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb1edf65 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb20f3e8 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdaf63b5a UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafce365 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafbb562 UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdafae2fa UnrealEditor-Slate.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb617dc6 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb5fb83f UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb61ab29 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb5f32e3 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc1d18241 USER32.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc1d17d01 USER32.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffcdb61c226 UnrealEditor-ApplicationCore.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff7434376f2 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff74345d28c UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff74345d37a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743460854 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743476984 UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff743479d7a UnrealEditor.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc0c3257d KERNEL32.DLL!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffdc22caa68 ntdll.dll!UnknownFunction [] LogStats: SubmitErrorReport - 0.000 s LogStats: SendNewReport - 2.086 s LogStats: FDebug::EnsureFailed - 2.107 s
when reloading from Tools>Debug>Modules, I'm getting the following errors in the output log:
https://c74.slack.com/files/U026LAPBGCR/F05TFKJ6WT0/untitled?origin_team=T036U1RJD&origin_channel=D026XBP8DR6