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Cysharp
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YetAnotherHttpHandler
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
MIT License
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31
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Add unit test for #96
#97
mayuki
closed
1 week ago
0
Fix http1 not being enabled in tls
#96
triktron
closed
1 week ago
1
Fix deadlock in the completion process when the send buffer is full.
#95
mayuki
closed
2 weeks ago
0
Hang on RequestContext.WriteBody()
#94
Rurouni
closed
2 weeks ago
3
Connection was lost during high load streaming.
#93
VladimirRudt
closed
3 weeks ago
2
Delete unnecessary .meta
#92
mayuki
closed
1 month ago
0
Warning message is displayed due to omission of meta file deletion
#91
housei
closed
1 month ago
1
Fix an issue where canceling does not work correctly on IL2CPP
#90
mayuki
closed
2 months ago
0
Remove use of funciton pointer
#89
mayuki
closed
2 months ago
0
Different behavior when canceling a token
#88
mo3ayka
closed
2 months ago
8
Fixed to cancel requests correctly when a request is canceled before receiving a response.
#87
mayuki
closed
2 months ago
0
Better error messages
#86
mayuki
closed
2 months ago
0
x64 for Linux
#85
DeepP2667
closed
2 months ago
2
Server-side streaming is not cancelled
#84
VladimirRudt
closed
2 months ago
6
Fix a problem the handler not working correctly when keep-alive is enabled
#83
mayuki
closed
2 months ago
0
Align the behavior when canceling on Unity same as on .NET.
#82
mayuki
closed
2 months ago
0
Connection drops if keep-alive is enabled
#81
VladimirRudt
closed
2 months ago
2
Enabling debug logging on Unity
#80
mayuki
closed
2 months ago
0
Clarify Third Party Notices
#79
mayuki
closed
2 months ago
0
Align behavior on Unity to .NET runtime
#78
mayuki
closed
2 months ago
0
Propagate HTTP/2 error codes to grpc-dotnet
#77
mayuki
closed
2 months ago
0
Change TargetFramework from net7.0 to net8.0
#76
mayuki
closed
2 months ago
0
Problem of status code being StatusCode.Internal in Airplane mode, etc.
#75
trapezoid
closed
3 months ago
1
Is there any way to get the Certificate data from the request?
#74
sableangle
opened
3 months ago
1
v1.3.0 gRPC requests won't go through
#73
tetryds
closed
2 months ago
2
Fix build for macOS x64
#72
mayuki
closed
3 months ago
0
Update hyper from 0.14 to 1.3.1
#71
ruccho
closed
3 months ago
0
Error: Microsoft.AspNetCore.Connections.ConnectionAbortedException: The connection was aborted because the server is shutting down and request processing didn't complete within the time specified by HostOptions.ShutdownTimeout.
#70
TheNotary
closed
4 months ago
2
ci: change upload-artifact & download-artifact to Cysharp/Actions
#69
guitarrapc
closed
5 months ago
0
VisionOS library
#68
touchline3d
opened
5 months ago
2
feat: change load secret from op
#67
guitarrapc
closed
5 months ago
0
ci: add depndabot.yaml to update github-actions
#66
guitarrapc
closed
5 months ago
0
Reduce allocations in requests and responses.
#65
mayuki
closed
6 months ago
0
Update Actions workflows
#64
mayuki
closed
6 months ago
0
Disable Nagle's algorithm (TCP_NODELAY)
#63
mayuki
closed
6 months ago
0
Please document how to change the items in the Configurations table at README.md
#62
RubenGarcia
opened
6 months ago
0
[GRPC Python Server + Unity Client] HttpRequestException: Unsupported HTTP version
#61
ApocalyVec
closed
6 months ago
2
Support webgl
#60
labyte
closed
6 months ago
1
OpenUPM release discovery issues
#59
bdovaz
opened
6 months ago
1
Add build-release.yml
#58
mayuki
closed
6 months ago
0
UnityNuGet usage removal
#57
bdovaz
opened
6 months ago
1
Use ArtifactsPath
#56
mayuki
closed
6 months ago
0
Update TargetFramework to net8.0
#55
mayuki
closed
6 months ago
0
Create unitypackages using NuGetForUnity
#54
mayuki
closed
6 months ago
0
Fix a writing body after completion in some rare cases
#53
mayuki
closed
6 months ago
0
Crash for Unity/GRPC
#52
Ragzouken
closed
6 months ago
3
Add Windows Arm64 support
#51
mayuki
closed
7 months ago
6
IOS native dependency is > 50MB
#50
Rurouni
closed
7 months ago
1
Update Rustls from 0.21 to 0.22
#49
mangolas
closed
7 months ago
4
Update package.json
#48
kochounoyume
closed
7 months ago
1
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