D1firehail / AdeptiScanner-GI

OCR-based inventory scanner for Genshin Impact
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Enka Network Character Fetch #17

Closed Soulkeeper126 closed 8 months ago

Soulkeeper126 commented 8 months ago

Bit of a warning: This is a little lengthy. However, I just wanted to say, thank you for working on this project. Here's to hoping this helps in any potential future update. Cheers

See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.

** Exception Text ** System.NullReferenceException: Object reference not set to an instance of an object. at AdeptiScanner_GI.EnkaApi.ProcessData(JObject enkaJson) in E:\Github\AdeptiScanner GI\AdeptiScanner GI\EnkaApi.cs:line 16 at AdeptiScanner_GI.EnkaApi.RequestUid(String uid) in E:\Github\AdeptiScanner GI\AdeptiScanner GI\EnkaApi.cs:line 27 at AdeptiScanner_GI.EnkaTab.btn_Fetch_Click(Object sender, EventArgs e) in E:\Github\AdeptiScanner GI\AdeptiScanner GI\EnkaTab.cs:line 22 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

** Loaded Assemblies ** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4644.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

AdeptiScanner GI Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/don/Desktop/AdeptiScanner/AdeptiScanner%20GI.exe

System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4550.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4644.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

Newtonsoft.Json Assembly Version: 13.0.0.0 Win32 Version: 13.0.1.25517 CodeBase: file:///C:/Users/don/Desktop/AdeptiScanne Screenshot 2023-10-31 102829 r/Newtonsoft.Json.DLL

System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4644.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.4536.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.4644.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

Tesseract Assembly Version: 4.1.1.0 Win32 Version: 4.1.1.0 CodeBase: file:///C:/Users/don/Desktop/AdeptiScanner/Tesseract.DLL

WindowsInput Assembly Version: 1.0.4.0 Win32 Version: 1.0.4.0 CodeBase: file:///C:/Users/don/Desktop/AdeptiScanner/WindowsInput.DLL

System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

InteropRuntimeImplementer.LeptonicaApiSignaturesInstance Assembly Version: 0.0.0.0 Win32 Version: 4.1.1.0 CodeBase: file:///C:/Users/don/Desktop/AdeptiScanner/Tesseract.dll

InteropRuntimeImplementer.TessApiSignaturesInstance Assembly Version: 0.0.0.0 Win32 Version: 4.1.1.0 CodeBase: file:///C:/Users/don/Desktop/AdeptiScanner/Tesseract.dll

PresentationCore Assembly Version: 4.0.0.0 Win32 Version: 4.8.4644.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll

WindowsBase Assembly Version: 4.0.0.0 Win32 Version: 4.8.4644.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll

System.Net.Http Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll

** JIT Debugging ** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.

For example:

When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.

D1firehail commented 8 months ago

Probably invalid UID, or private character showcase, or empty character showcase. I'll add some extra checks (and proper error message) for next release.

Soulkeeper126 commented 8 months ago

Thanks for the response. I do quite like the way you have it though. Reading through it, and with the given explanation, I feel as though I could begin to do something myself I am a nerd though

D1firehail commented 7 months ago

Fixed with V2.1.0, seemed to happen with either empty showcase or hidden character details