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DFHack
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df-structures
Dwarf Fortress data structure descriptions
https://github.com/DFHack/dfhack
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[pre-commit.ci] pre-commit autoupdate
#787
pre-commit-ci[bot]
closed
3 days ago
0
Assorted fixes
#786
quietust
closed
1 week ago
0
Identify remaining "unk" fields
#785
quietust
closed
1 week ago
0
Initialize first field in named union constructors
#784
lethosor
closed
2 weeks ago
2
Sync adventure structures to Toady headers
#783
quietust
closed
3 weeks ago
3
Sync user interface structures to Toady headers
#782
quietust
closed
3 weeks ago
3
Fix world_site_realization
#781
quietust
closed
3 weeks ago
2
Sync site/region/world structures to Toady headers
#780
quietust
closed
3 weeks ago
4
Enum attrs for plant_type
#779
Bumber64
closed
4 weeks ago
2
Sync ref/unit structures to Toady headers
#778
quietust
closed
4 weeks ago
2
Sync meeting/military/plotinfo structures to Toady headers
#777
quietust
closed
1 month ago
2
[pre-commit.ci] pre-commit autoupdate
#776
pre-commit-ci[bot]
closed
1 month ago
0
fix references to old field names
#775
myk002
closed
1 month ago
1
Sync assorted structures to Toady headers
#774
quietust
closed
1 month ago
2
Undo changes to material_common
#773
quietust
closed
1 month ago
1
Sync item/material structures to Toady headers
#772
quietust
closed
1 month ago
1
add all of the bay12 exported API entry points to the global list
#771
ab9rf
closed
1 month ago
1
correct return type of `create_nemesis` vmethod on `unitst`
#770
ab9rf
closed
1 month ago
0
define remaining conversation-related structures
#769
myk002
closed
1 month ago
1
don't publicly export structs and unions that have no names
#768
myk002
closed
1 month ago
0
test barebones union
#767
myk002
closed
1 month ago
0
define adventure conversation types
#766
myk002
closed
1 month ago
1
Sync history structures to Toady headers
#765
quietust
closed
1 month ago
1
Sync more structures
#764
quietust
closed
1 month ago
2
Sync Art and Buildings against Toady headers
#763
quietust
closed
1 month ago
1
More world_data fields and substructures
#762
quietust
closed
1 month ago
2
fix pr comment formatting
#761
myk002
closed
1 month ago
2
canonicalize many world_data fields and substructures
#760
myk002
closed
1 month ago
1
zero-init otherwise uninitialized unions
#759
myk002
closed
1 month ago
1
canonicalize `world::map_extras`
#758
ab9rf
closed
1 month ago
0
Support stl-array
#757
lethosor
closed
4 weeks ago
6
correct `slab_engraving_type`
#756
ab9rf
closed
1 month ago
0
add unknown flag for link building to trigger job types
#755
myk002
closed
1 month ago
0
define job.specflags union
#754
myk002
closed
1 month ago
0
Comments for plant flags
#753
Bumber64
closed
1 month ago
2
[pre-commit.ci] pre-commit autoupdate
#752
pre-commit-ci[bot]
closed
1 month ago
0
specify repos for new workflows
#751
myk002
closed
2 months ago
0
specify repos for new workflows
#750
myk002
closed
2 months ago
0
Add biome_type attrs
#749
Bumber64
closed
2 months ago
0
structures updates for adventure mode
#748
myk002
closed
2 months ago
2
add skeleton for symbol generation
#747
myk002
closed
2 months ago
0
automated symbol generation scripts for Linux and Windows
#746
myk002
closed
2 months ago
1
remove obsolete docs and scripts
#745
myk002
closed
2 months ago
0
document symbols update process for Linux
#744
myk002
closed
2 months ago
1
update to non-deprecated build actions
#743
myk002
closed
3 months ago
0
create Carving job class
#742
myk002
closed
3 months ago
0
[pre-commit.ci] pre-commit autoupdate
#741
pre-commit-ci[bot]
closed
3 months ago
0
Prevent codegen comments from being duplicated
#740
vallode
closed
3 months ago
0
canonicalize some map-related fields and flags
#739
myk002
closed
3 months ago
0
Announcement_infost flag indicates sparring; identify unit_action_data_attack flag
#738
Bumber64
closed
3 months ago
4
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