Open CurePindal opened 6 years ago
Yep, checked the code. Youre suposed to use the "sabotage" option from the action menu. And the script has no failure condition in case the generator is destroyed.
I made the Transformer invincible instead, since the mission is to sabotage, not destroy the transformer. Its currently released under v0.6.1x001
Got a sidemission to sabotage a power generator. Had no clue what to do with the generator, so I blew it up with a explosive pack. Nothing happened and since then the mission is stuck. I assume it was not the job to blow it up? But if so there seems to be a mission failure condition missing?!