Open asfsdg opened 9 years ago
CH View Distance works if integrated into DUWS - i played some long games with it. But it needs to be installed into script. Also TAW_VD is not supported anymore since tonic left arma development scene.
@asfsdg I haven't noticed the problem you mentioned but I'll definitely keep an eye out for it. With the comment @rlex made about TAW not being supported anymore I'm beginning to wonder if that block should be removed as well.
The tooling for modders in the ArmA world bugs me because there isn't much of an IDE out there. Squint somewhat works but it doesn't seem supported anymore and I haven't found anything else. That said I find TextCrawler to be an excellent tool for finding references around DUWS and DUWS-R. When you removed the taw_vd
folder did you also edit description.ext
as well?
Sublime have pretty good SQF syntax highlighting, btw...
TAW actually messes with graphics.
Another possible option will be installing CH View Distance as addon, not as script.
I believe this issue has been fixed since TAW_VD has been updated and the code that was removing the option menu was fixed as well in 14eabbb55776bf57d27f2e0ffb0cf158a9bff037
TAW_VD runs on a FSM, the option to use the TAW menu will disappear on respawn(?) and/or reload, the correct course would be to re-add the 'Settings' option on respawn/reload in SP/MP.
Hi,
sorry for my English. another problem. In the mission the TAW View Distance Script is integrated, isn't it? The problem is the settings for the distance view are not in the action menu after a few minutes (sometimes more; tested in MP).
So I tested another mod, independent of the mission. CH View Distance Addon. It worked good. But It disappeared just like the TAW settings.
So I think it is a problem of the game in general. I think the best way would be to remove the Distance script, to make it possible to use the normal graphic settings until there is a solution.
Could you tell me how to remove TAW? If I delete only the folder "taw_vd" in the .pbo Arma crashes when it initializes the mission. There have to be a link to the folder...
Best regards.