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Dadido3
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D3bot
A very primitive AI for GMod bots designed to work with Jetboom's Zombie Survival gamemode.
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Update zs_subway_v9.txt
#87
Korespond
closed
2 years ago
0
Make bots target sigils
#86
brubani
closed
2 years ago
2
Support for .nav file navmesh
#85
Bagellll
closed
2 years ago
6
Nav Editmodes Preview
#84
delstre
closed
2 years ago
2
Possibility to disable Survivor bots?
#83
ProffesionalIdiot
opened
2 years ago
3
How do I set up? Any tutorials?
#82
Wapplee
opened
3 years ago
1
No bots spawn.
#81
SpongySponge
closed
3 years ago
3
Human players take damage for being on invalid spots
#80
Nukiloco
closed
3 years ago
3
Bots respawning as humans/not counting as zombies
#79
njawoo
opened
3 years ago
1
Disable anti-skycade
#78
njawoo
closed
3 years ago
2
UseConsoleBots fix?
#77
ghost
closed
1 year ago
1
Ummm D3? Why did this happen?
#76
ghost
closed
3 years ago
2
Just fix UseConsoleBots... Lol
#75
ghost
closed
3 years ago
2
Update about invisible bots.
#74
ghost
closed
3 years ago
2
Update README.md
#73
ghost
closed
3 years ago
1
Update d3bot_russian.lua
#72
Blueberryy
closed
4 years ago
1
Update README.md
#71
ghost
closed
4 years ago
0
cade aim for bots
#70
kamielski
closed
1 year ago
2
Invisible zombies (GAMEBREAKING)
#69
ghost
opened
4 years ago
2
forceclass nodes (enhancement)
#68
ghost
opened
4 years ago
0
Update README.md
#67
ghost
closed
4 years ago
0
Bots
#66
SamWall1337
closed
4 years ago
1
Update README.md
#65
ghost
closed
4 years ago
3
Bots occasionally lose their playermodels
#64
DessertOverlord
opened
4 years ago
2
New type of node needed to allow bots to path only on a certain wave
#63
DessertOverlord
closed
4 years ago
1
Spawn
#62
SamWall1337
closed
4 years ago
1
Bots pass through props
#61
SamWall1337
closed
4 years ago
0
Bots getting stuck while trying to attack a deployable
#60
ghost
closed
4 years ago
2
Rename zs_dryfield_v3.txt to zs_dryfield_v4.txt
#59
ghost
closed
4 years ago
0
Update NAVMESHES.md
#58
ghost
closed
4 years ago
0
D3Bot uses too expensive calls every frame
#57
CWorm
opened
4 years ago
2
zs_sky_scraper navmesh
#56
ghost
closed
4 years ago
3
Fixed a typo :/
#55
ghost
closed
4 years ago
0
Update gm_construct.txt
#54
ghost
closed
4 years ago
1
New meshes
#53
Blueberryy
closed
4 years ago
1
Add convar to limit navmesh drawing distance
#52
Dadido3
closed
4 years ago
0
WIP: Attempt to stop bots from moving when stuck inside a prop
#51
arthurgeron
closed
1 year ago
1
node drawing distance
#50
kamielski
closed
4 years ago
5
Replace Toggle with Radial Menu when Navmeshing
#49
SwissxCore
opened
4 years ago
1
Bots dying randomly
#48
Sidevolt
closed
3 years ago
7
Human bots giving weapons.
#47
HzMasterG6
opened
4 years ago
0
Traditional Chinese and Ukrainian translation
#46
Blueberryy
closed
4 years ago
0
Spanish and Turkish translate
#45
Blueberryy
closed
4 years ago
0
Created spanish file on request of 'Blueberry'
#44
Kurante2801
closed
4 years ago
2
Added Danish translation
#43
Blueberryy
closed
4 years ago
0
New translation
#42
Blueberryy
closed
4 years ago
1
Create d3bot_italian.lua
#41
Wolfaloo
closed
4 years ago
1
translation: added Polish
#40
halamix2
closed
4 years ago
1
More maps + New Translation
#39
Blueberryy
closed
4 years ago
1
Added FL_NOTARGET to meshing players, set zombies to ignore players meshing
#38
arthurgeron
closed
5 years ago
2
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