The second takes this implementation and adds it to the blender plugin: https://github.com/DarkStarSword/3d-fixes/issues/32
We worked together with SinsOfSeven on the testing and profiling of that improvement and simply procrastinated on making a pull request in the past. Hopefully amending it now.
The first commit is related to this issue: https://github.com/DarkStarSword/3d-fixes/issues/33
The second takes this implementation and adds it to the blender plugin: https://github.com/DarkStarSword/3d-fixes/issues/32 We worked together with SinsOfSeven on the testing and profiling of that improvement and simply procrastinated on making a pull request in the past. Hopefully amending it now.