PvP_IVs
Description of features and functionality for the Pokémon Go PvP IVs website: https://pvpivs.com. If you have any questions, feel free to comment / open issues here on GitHub or reach out on our Discord (tag @DeathByToast#0529)
Dark Mode
Dark Mode
can be enabled by toggling the slider on the top right of the navigation bar, which switches between light mode (default) and dark mode. If you would like the site to default to dark mode for you, enable Remember My Settings
under Advanced
.
Generating Top IVs for any Pokémon:
- Enter a Pokémon in the box at the top, which will autocomplete after two characters are entered
- Touch, click, or use arrow keys / enter to select the desired Pokémon which will load your results.
- To customize your results, you can select a different league or adjust the number of Top IVs shown using the boxes at the top of the page to the left of where you selected your Pokémon. Your results can be shared using the auto-generated URL in your browser's address bar!
Checking Specific PvP IVs Ranks:
- Just below where you select Pokémon, you can enter your specific IVs (Atk: attack, Def: defense, Sta: stamina) to see your Pokémon's PvP IVs. The table will auto-update when it has three valid IVs selected.
- You can also click on
Show IV input textbox
to bulk input IVs, but this option disappears as soon as a Pokémon is selected. Bulk IVs can also be input via the URL parameter &IVs=
- To the left of the IV boxes is a shadow checkbox which adds the atk/def buffs/debuffs to this IV set. As this is a flat 20% atk buff and 20% def debuff, it does not re-order rankings or impact CMP.
- You can also use the green
+
button to add another row and compare multiple IVs at the same time.
- To remove any IVs, select the red
-
next to the row containing the IVs you'd like to remove from the comparison.
Rank Table Columns:
#
: Rank number
Lvl
: final level (or half-level) within League CP maximum
CP
: final CP that is reached
L<Min Level> CP
: If user selects Show Min Level CP (Raid/Hatch)
, displays CP at Min Level
Atk IV
/Def
/Stam
: The Attack/Defense/Stamina PvP IVs that this row corresponds to
Perfect
: Relative PvP perfection percentage compared to the Rank 1 PvP IVs
Dust
: If Show Stardust Power-Up Costs
is selected, shows the amount of stardust needed to power up from Min Level
to Lvl
- If
Include CMP Tie Breaking
is selected, adds the following two columns:
R1 CMP
: W
(win) / T
(tie) / L
(loss) shows whether this specific set of PvP IVs will win a CMP tie against the Rank 1 (R1) Pokémon for this PvP League
T100 CMP
: Counts the number of CMP wins vs the Top 100 PvP IVs for this Pokémon and this PvP League. Does not compare against all possible (up to 4096) possible PvP IVs to optimize performance (this checkbox adds 100 100 comparisons on-top of the initial 4096 + sort)*
PvP Atk
/Def
/HP
: "Battle Stats" which are the computed Attack/Defense/HP stats used in the actual battles, comprising of the Pokémon's base stat + IV + CPM[Level]
Stat Prod
: Stat Product is the mathematical product of PvP Atk PvP Def PvP HP
Atk/Def/HP ranges:
- Display the (minimum - maximum) possible stats for this specific Pokémon in this PvP League, and are also clickable as links which will lead to the highest Stat Product PvP IVs that still reach that min/max battle stat (IVs + base stats at CPM[Lvl])
- Generate <Pokémon> Search String to Trash below Rank ZZZ: where ZZZ is the calculated rank for these PvP IVs for this PvP League. These link(s) redirect to the Search String generator with the respective fields filled in. Very helpful for on-the-go inventory management on Community Days!
Advanced Settings:
- The drop down arrow to the right of the word "Advanced" toggles hiding/unhiding the Advanced Settings
IV Floor
: Adjusts the minimum possible PvP IVs to calculate the results for. Useful for comparing traded, weather-boosted, or non-tradeable (raid-only) PvP IVs
Min Level
: Adjusts minimum level for calculations, often used with non-tradeable (mythical) or raid-exclusive PvP IVs
Max Level
: Adjusts maximum level for calculations to check for XL (Level 41-50) or Best-Buddy (Level 41 or 51) impacts on PvP IVs
PvP Stat Decimal Places
: Controls how many decimal places are displayed for PvP Attack and Defense
Include CMP Tie Breaking
: Adds R1 CMP
and T100 CMP
columns to the PvP IVs rankings table as described above
Export PvPoke Custom Group
: Outputs the user's IVs in a textbox which can be copied and pasted into PvPoke's Matrix Battle function to compare actual performance across multiple IVs to determine which is the best to invest in
Show Family Evolutions
: adds additional table for evolutions within the same family as the selected Pokémon. Computes PvP IVs rankings for the inputted IV combination(s) and displays the respective PvP ranks for the selected Family Evos League
along with links to the respective results tables for deeper analysis. Useful for quickly understanding if your Bulbasaurs would be better as Ivysaurs or Venusaurs, without having to input all of your IVs multiple times!
- NOTE: This does currently show speculative Mega Evolution base stats, but until these are added to the Game Master file please treat these as subject to change! Niantic still has yet to correct certain base stats in their game...
Family Evos League
: controls which league is used for family evolutions
Show Trade Improvement %
: Displays a table showing your chance to improve your PvP IVs rank by trading across all eligible friendship level (limited by the IV Floor). This is designed to show which Pokémon to save for trades across friendship levels and your chances of improving your PvP IVs rank in the re-roll of the traded IVs.
- As an example, an 11/15/15 Pachirisu is rank 66. The highlighted row is green because the chance to roll higher PvP IVs is >60% (orange/ok is >40%, red/bad is <40%). The highlighted row is always the highest chance to improve PvP IVs / ranking as an indication of which level of friendship to target to optimize the chance of rolling better rank mon.
- This is one of my favorite ways to answer the question of: should I save these for trades? Generally if it is <2% chance to improve, the answer is a no (unless it can't be wild-caught and is very meta-relevant like Guzzlord)
Show Stardust Power-Up Costs
: adds the 'Dust' column to the main rank table as discussed above
Show Min Level CP (Raid/Hatch)
: adds the 'L CP' column to the main rank table as discussed above
Remember My Settings
: adds a local file on your device with your preferred site settings so it will remember if you prefer dark mode, which columns you want shown (Dust
,CMP
, etc), or which tables you'd like to display by default (Family Evolutions
, Trade Improvement
, etc).
Reset All Saved Settings to Defaults
: deletes the local file
Generating Rank 1 PvP IVs for any League:
- Select your
League
:
- Little Leagues (500CP)
- Great League (1500CP)
- Ultra League (2500CP)
- Master League (unlimited CP)
- Select your
Max Level
(supports Levels 1 to 55 as of November 2022)
- Hit Calculate when you are ready to generate your results and a progress bar will appear as this can take a moment build
Advanced Settings:
Include Mega Evolutions
: Mega Evolutions are frequently banned in PvP, but this will include them in the results generated
Include Entire Pokedex
: To optimize performance, Pokémon with too low of CP are filtered out of results:
- For Little Leagues, Pokémon must be above 410CP
- For Great League, Pokémon must be above 1150CP
- For Ultra League, Pokémon must be above 2200CP
- For Master League, Pokémon must be above 2500CP
Include Impossible IVs
: skips IV floor adjustments allowing non-wild spawning Pokémon to achieve their "true" Rank 1 PvP IVs, even if they are currently impossible in-game
- Example: Articuno has never spawned in the wild (as of November 2022), and needs to be traded to get down to a 1IV Floor. It cannot be traded with no Friendship as it is a special trade being a Legendary Pokémon, and thus the "regular" Rank 1 PvP IVs are
1/15/14
. However, if Include Impossible IVs
is selected the Rank 1 PvP IVs are improved to 0/15/15
. The impossible IVs keep the same defense but add an extra 1HP and only give up 0.5 attack.
Include Top <limit> Buckets
: this is more of a debug/testing setting helping me achieve my goal of creating a "safe to trash" search string that works across all Pokémon. As of November 2022, this will output for the Top PvP IVs Ranks, across all eligible League
Pokémon, what appraisal buckets their PvP IVs fall into (0attack
, 1attack
, 2attack
, 3attack
, 4attack
). Again for my testing it was helpful to see this breakdown per Pokémon as well, which is why the columns a0
through s4
are added to the table (0 indicates no 0attack PvP IVs, while a non-zero digit is the count of PvP IVs for this Pokémon in the Top Ranks. Some day I hope to be able to take the large search string that is output here and be able to find a way to add it into the game, but currently I have not been able to find a way to append multiple strings together in this fashion. Please feel free to comment / open issues here on GitHub or reach out on our Discord (tag @DeathByToast#0529) if you have any suggestions on how to get this implemented in the game!
Basic usage to generate Search String for any Pokémon:
- Enter a "Final Mon" (Pokémon) in the box at the top, which will autocomplete after two characters are entered
- Either click to select (or touch on mobile), or use arrow keys / enter to select the desired Pokémon
- This will generate (by default) a Search String to find the Top 10 Great League <Pokémon>, but can be adjusted via the Settings outlined below
- To use this string, click inside the output text box (which will automatically copy the string to your device's clipboard) and then paste it into Pokémon Go to find your matches! You can also setup Text Replacement on your respective device Silph.gg has great cross-platform instructions, but be warned that iOS limits these strings to 2000 characters...this is why there are multiple text boxes at the bottom of the page, they separate the output into 2000 character chunks if you'd like to piece together text replacement strings
Settings:
- League: Allows for the results to be toggled between the three PvP Leagues: Great (<1501CP) / Ultra (<2501CP) / Master (any CP)
- Trash String: inverts the results, outputting a string which instead of revealing the Top XX (default: 10) Final Mon, it would match potential Ranks 11-4096 Final Mon. NOTE: As described in our FAQ section, Search Strings are designed to ALWAYS match any possible CP/HPs which could be Ranks 1-XX (default:10). This means that there will be false positives (matches that are below Rank XX). Thus the Trash Strings will NEVER match Rank 1-10, and will sometimes fail to match actual Ranks 11-4096 (to avoid accidentally matching Rank 1-10 Final Mon). If this is still unclear, please let me know and I can clarify this explanation (this is a very common question each time I post Community Day Search Strings)
- Trash Perfect IVs: For Trash Strings only, this will add a &!4* to explicitly exclude 100% IVs from the Trash String by default. By checking this box, it will allow the Trash String to Trash Perfect IVs (by removing the trailing &!4*
- Trash Zero IVs: Checked by default, this will have no impact until unchecked. By unchecking this box, Trash Strings will calculate CPs/HPs of possible 0% IV Final Mon, and exclude these from the Trash String results. The downside of this (and why it is checked by default) is that it will reduce the accuracy of the Trash String for 0* appraisals. More possible matches means more false positives / worse Trash String results. However, I always check this box as I personally collect 0% IVs :D
- Only Find 0% IVs: Checking this box will override any PvP specific Search Strings and only output CPs/HPs that are possible 0% IVs for the Final Mon
- Use Base Evolution: Checked by default, this will allow input of Raichu but create a Search String that finds Pikachu that will be Rank 1-10 Raichu. If this box is unchecked then the Search String would find Pikachu that would be Rank 1-10 Pikachu isntead (as an example).
- Use Baby Form: Allows Search Strings to find Pichu if checked instead of Pikachu that would be Rank 1-10 Raichu. Defaults to unchecked to cover the more common use case of filtering wild spawn Pikachus instead of hatched Pichus to become PvP Raichus (in this example).
- Language: English by default, but changes CP/HP terms to the selected language equivalents instead
- Supports both single and dual types
- Calculates accurate PoGo super effective / resistance damage multipliers
How to read the chart:
- Top left: Shows what damage type(s) are super effective at hurting the selected type(s)
- For bug types it reads: Fire deals x1.6 (160%) SE damage to Bug types
- Bottom left: Shows what damage type(s) are not very effective at hurting the selected type(s)
- For bug types it reads: Fighting deals x0.625 (62.5%) NVE damage to Bug types
- Top right: single types only Shows what type(s) the selected type is super effective at hurting
- For bug types it reads: Bug damage deals x1.6 (160%) SE damage to Dark types
- Bottom right: single types only Shows what type(s) the selected type is not very effective at hurting
- For bug types it reads: Bug damage deals x0.625 (62.5%) NVE damage to Steel types
- Supports quizzes for both single and dual types
- Tests single and double SE / NVE damage
- Auto-fills the correct number of types for each of the four quadrants (single types) or two quadrants for dual types
- However, there will always be at least one type possible to be filled in for each possible section, i.e. on normal types you have to select "None" and "None" for the top right quadrant to be correct (because Normal damage is Super Effective against zero/None types!)