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Deep-Phield-Softworks
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XeroSum
Isometric, Squad-Based, Real-Time Strategy RPG
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Improper creation of shapes with towardsNegInf == True
#33
EricFedrowisch
closed
9 years ago
1
Create Player subclass of Entity
#32
EricFedrowisch
closed
10 years ago
2
Entity drawn to incorrect location
#31
EricFedrowisch
closed
10 years ago
1
Rewrite Sorted Render
#30
EricFedrowisch
closed
10 years ago
0
Consider moving to layer ordered Render
#29
EricFedrowisch
closed
10 years ago
1
Float offsets ranges are too large
#28
EricFedrowisch
closed
10 years ago
1
When given an impassible target the entity moves incorrectly
#27
EricFedrowisch
opened
10 years ago
2
Rewrite Random Terrain Generation to accept **kwargs
#26
EricFedrowisch
closed
10 years ago
4
Remove self.tall as an argument and a variable, replace with self.height
#25
EricFedrowisch
closed
10 years ago
1
Implement Terrain Movement Costs
#24
EricFedrowisch
closed
10 years ago
1
Crash when closing program if entity has a path
#23
EricFedrowisch
closed
10 years ago
1
Rewrite render to order by float offsets
#22
EricFedrowisch
closed
10 years ago
2
Disappearing entity Bug
#21
EricFedrowisch
closed
9 years ago
3
Need for a Subclass Import Manager
#20
EricFedrowisch
closed
10 years ago
1
Rewrite Line of Sight Code to Work with New Coordinates system
#19
EricFedrowisch
closed
9 years ago
1
More development of shape templates
#18
EricFedrowisch
closed
9 years ago
0
Rewrite deprecacated path.py to work with the new coordinate system
#17
EricFedrowisch
closed
10 years ago
2
Create SoundXF object class to play sounds effects
#16
EricFedrowisch
closed
9 years ago
1
Finer Granularity in Rect Hit Box Mouse Clicks
#15
EricFedrowisch
closed
9 years ago
1
[SERIOUS] Scrolling in screen resolutions higher than 800x600 causes crash
#14
EricFedrowisch
closed
10 years ago
1
Make figures persist in world database
#13
EricFedrowisch
closed
10 years ago
1
Figures should block one another from same tile
#12
EricFedrowisch
closed
10 years ago
2
Finish Drag selection Code
#11
EricFedrowisch
opened
10 years ago
0
Write code to improve the display initialization
#10
EricFedrowisch
closed
10 years ago
1
Implement Graduated Unit Movement Between squares
#9
EricFedrowisch
opened
10 years ago
1
Pirouetting Bug
#8
EricFedrowisch
closed
10 years ago
1
Update path.py
#7
EricFedrowisch
closed
10 years ago
0
Clarify responsibilities of world.py section functions
#6
EricFedrowisch
closed
10 years ago
1
Eric needs better descriptions
#5
CToups
closed
10 years ago
2
Clean up world.py code with use of new dict variable "currentSectionsDict"
#4
EricFedrowisch
closed
10 years ago
2
Units move along non-intuitive paths
#3
EricFedrowisch
closed
10 years ago
2
Units facing during animations is incorrect
#2
EricFedrowisch
closed
10 years ago
3
Real Initial Commit
#1
EricFedrowisch
closed
10 years ago
0
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