[x] subclass NamedAnimationsSprite from CatBurglar/entity/__init__.py
[x] use the same keyword arguments as its parent class
[x] have some support for moving based on velocity / change_x currently set in the update method so we can use super
[x] consider what minimal physics method would be most convenient but also lightest for this. we just need walls for now if there's a clear answer, use it.
It should do the following:
NamedAnimationsSprite
fromCatBurglar/entity/__init__.py