DSharp is a development tool that generates JavaScript by compiling C# source code. It is especially interesting for scripting-in-the-large scenarios that is commonplace in the current generation of HTML5, node.js and script-based Web applications.
The driving principle behind DSharp is that JavaScript is the "assembly language of the Web" ... the idea isn't to dislike JavaScript, but rather appreciate it for its flexibility and ubiquity, while bringing the productivity and familiarity of C# when building large scale (large codebase, large team or project over a longer period) application where stronger tools, more maintainable codebases are of utmost importance. You might have heard of this described as "application scale".
Specifically, DSharp lets you leverage the experience of C# (intellisense, build-time error checking, natural language syntax for OOP constructs), the power Visual Studio IDE and standard .NET tools ecosystem (such as msbuild, refactoring, unit testing, static analysis, code visualization, fxcop). DSharp brings all this to you without abstracting the runtime environment - you're still authoring plain-old JavaScript and incorporating the best practices and idioms of JavaScript, just with a different set of tools.
You can even use DSharp to work against other existing frameworks and APIs such as jQuery, jQuery plugins and Knockout, and can be extended to work against other existing script.
The current solution DSharp.sln
is compatible with netstandard2.0 and Visual Studio 2017+ for Windows.
Build: Generators and Tasks for the build system
Compiler: Compiler implementation
Lexer: Converts source code into Tokens
Parser: Converts Tokens
into ParseNodes
Validator: Compile-time conditions for the parser
Importer: Extracts the TypeSymbols
from the assemblies (using Mono.Cecil) and generates Metadata
for them
f.e: create all MethodSymbols for a declared
ClassSymbol
Builder: Transforms ParseNodes
into Metadata
f.e: create a Expression tree from a node
Generator: Transforms Symbols
and Metadata
into output (javascript)
Mscorlib: Dummy interfaces and classes that emulate the original mscorlib.dll
. Having the same signatures of the original mscorlib enables cross-compilation.
Scripts: Javascript implementations of mscorlib. It mostly includes helper methods and class implementations. The compiler binds C# code to JS implementation by using ScriptAttributes
.
Web: Web-specific abstractions that can be used when targeting DSharp. This is an extension library and isn't available in normal C#.
Shell: Shell utility for invoking the compiler.
csproj
syntaxTesting the compiler is quite straightforward: define an input c# file Code.cs
and the expected result in Baseline.txt
. The test runner will compare the result with the expected one.
In order to create a new you need to:
Code.cs
and Baseline.txt
in a relevant subdirectory under the Source
folder.CompilerTests.json
pointing to the right files. The categories represent subdirectories inside the Source
folder.There are two ways of debugging the project: debugging a test or a shell that invokes the compiler.
This can be done under Debug
-> Windows
-> Exception Settings (Ctrl+Alt+E)
and ticking all Common Language Runtime Exceptions
.
Debugging a test is currently non-deterministic (it works depending on the computer, and it may display some artifacts on Visual Studio) but it's worth trying. This is due to xUnit runtime confusing Visual Studio.
In order to debug a test you need to:
Right Click
-> Debug Selected Tests
Debugging the Shell requires a bit of configuration: setting up the arguments for the invokation.
In order to debug the shell you need to:
In the Core/DSharp.Shell
project, Right Click
-> Properties
-> Debug
-> Application arguments
and set the following:
/ref:C:\Working\dsharp\src\DSharp.Mscorlib\bin\Debug\net461\DSharp.Mscorlib.dll
/out:out.js
C:\Working\dsharp\src\DSharp.Compiler.Tests\Source\Mscorlib\DateTime\Code.cs
update the paths to match the ones in your pc
Being compliant with latest implementations of mscorlib
is extremely important for cross-compiling. These can be checked in the following links:
DSharp is a fork of the Script# project.
Copyright (c) 2015, DSharp Project. DSharp is licensed under the Apache 2.0 License.