Closed Devin0xFFFFFF closed 7 years ago
Changes include successfully loading the default map from the server, and adding a class to route C# console output in CoreGame to the Unity debugger, so we can actually debug that code.
also looks like conflicts are a thang
yay coroutines! luvit
Changes include successfully loading the default map from the server, and adding a class to route C# console output in CoreGame to the Unity debugger, so we can actually debug that code.