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Devin0xFFFFFF
/
singed-feathers
Singed Feathers Game
BSD 3-Clause "New" or "Revised" License
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readme
singed-feathers
tl;dr
https://github.com/Devin0xFFFFFF/comp4350-project/wiki/tl;dr
Our project documentation is here:
https://github.com/Devin0xFFFFFF/comp4350-project/wiki/Documentation
Remember to update issues and keep a watch on:
https://github.com/Devin0xFFFFFF/comp4350-project/projects
Make sure to follow our coding standards:
Coding standards:
https://github.com/Devin0xFFFFFF/comp4350-project/wiki/Code-Standards
Committing standards:
https://github.com/Devin0xFFFFFF/comp4350-project/wiki/Committ-and-PR-standards
Still feeling lost? Start here:
https://github.com/Devin0xFFFFFF/comp4350-project/wiki
Repository Structure
CoreGame
Where our core game logic is located
LobbyService
Multiplayer Lobby code
MapService
Code for serving and storing game maps
RawResources
Raw resource files used to create unity graphics
SingedFeathers
The unity project and 'View' of our code
The code logic is contained within the
SingedFeathers/Assets/Scripts/
folder
The tests for our CoreGame logic are within the
SingedFeathers/Assets/Editor/
folder
The rest of the folders
Plugins
,
Prefabs
,
Scenes
, and
Sprites
are all resources used for the unity project to work correctly
Travis
Travis log and script files for installing/building our project are here.