Devin0xFFFFFF / singed-feathers

Singed Feathers Game
BSD 3-Clause "New" or "Revised" License
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Map Maker - Upload Maps To Server #191

Closed jadxie closed 7 years ago

jadxie commented 7 years ago

upload the maps to the server

Once the MapMaker UI is finalized (#207), save the state of the created map (Fire Positions, Pigeon Positions, the matrix of TileTypes) and upload to our persistence mechanism (S3, etc.).

@jadxie says "I think the strategy might be to pass these things along to the mapController, which would get the mapGenerator to create a map for us from the data, and pass back up the serialized string to this method, so that we can run the coroutine here and send the string to the server"

@MuCephei says "for [this] task make sure you are using devin's lambda functions"

dinosire commented 7 years ago

PR for Map Maker UI: https://github.com/Devin0xFFFFFF/comp4350-project/pull/233

A good entry point for saving the map to the server/etc. is in SingedFeathers/Assets/Scripts/Views/MapMakerView.cs in the SaveMap() method called by the Upload Map UI button