Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.
GNU General Public License v3.0
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Misspelling term for Albedo in __init__.py #4
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Harvester62 closed 6 years ago
Hello,
Not really an issue but I've just noticed that at line 34 the term Albedo is misspelled: should be 'albedo', not 'alberto'.
Regards.