Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.
* Updated to Blender 2.80.0 Beta
blender_addon_pbr 2.0.0+
2.80.0
Prior to blender_addon_pbr 2.0.0
2.79.0
Create the initial nodes required by the addon by clicking on "Create - Auto Detect", "Create Metallic Roughness" or "Create Specular Gloss" buttons. "Create - Auto Detect" requires a folder to be selected first. Then the Base Color, Normal Maps, etc file open/select buttons will show and can be selected manually if required.
Download either the tar.gz or zip from https://github.com/DigiKrafting/blender_addon_pbr/releases/latest
Installing an Addon in Blender