DiscoTex / hyper-war

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Missile Silos should be able to be destroyed #13

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
How about if the silos can be destroyed after 3 hits but replenish in say 
20-30 seconds. But they can be destroyed in one hit. Maybe after each 
additional 20-30 seconds they regain another part of the structure so 
after 3 units of whatever time then once again the silo can be destroyed 
in 3 hits. 

Just a thought

Original issue reported on code.google.com by tbrand...@gmail.com on 27 Aug 2009 at 3:28