DiscoTex / hyper-war

Automatically exported from code.google.com/p/hyper-war
GNU Lesser General Public License v2.1
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Welcome to HYPERWAR!

Deep in the Perseus Arm of the Milky Way, two opposing civilizations have been locked in a bitter war of attrition for 9,000 years. The blue ocean planet of Tantusiouswui and the green forest planet of Varelyykesbri each believe that the other is responsible for starting this horrific conflict.

Now, with the recent creation of the first Interplanetary Nuclear Missile, YOU must be the one to end the war! Use your Nukes to wipe your opponent's homeworld clean of their filthy cities. So begins.... HYPERWAR

HYPERWAR is an old-fashioned style space comabat game designed for a cocktail arcade cabinet. It's design is influenced heavily by Missile Command, Asteroids, and Spacewar.

CONTROLS While Hyperwar supports several game types, the basic controls are the same for each. The PC version supports one mouse and up to two game controllers.

Ground Defense Controls (Mouse) Move mouse to aim cursor at targets Mouse button 1: Fire a round from your defensive flak cannon Mouse button 2: Fire a nuclear missile to take out the enemy's ground facilities and UFO's. Mouse button 3: Fire your Death Beam (if available) Hold Mouse 3 for 500ms: Fire your singularity launcher (if available)

Fighter Ship Controls (Joystick 1 and Joystick 2) Start / Menu on Joystick 1 or Joystick 2: Spawn a green or blue jet fighter. Joystick axis 0: Rotate about the Z axis Joytick button 0: Thrust Joystick button 3: Fire machine gun

If you land gently on the surface of a planet, the fighter will convert to a missile tank.
Joystick axis 0: Rotate Joytick button 0: Drive forward Joystick button 3: Fire missile

MODES Hyperwar features 4 modes of play. From the attract screen, hit a number on the keyboard 1-4 to start a game corresponding to the mode you want to play.

Mode 1 - Hyperwar Command (1 - 3 Players)

Defend your homeworld from the incoming onslaught of nuclear missiles and death-beam-firing UFO's! Become a Hero of Intergalactic Peace by blowing up your enemy's nukes and ships! Up to 2 additional players may join the game using fighter aircraft to assist.

For every 200 points, your military appropriations committee rewards you with a super weapon of your choice. (Middle mouse: Death Beam, Hold Middle Mouse: Singularity Launcher)

Mode 2 - Hyperwar Versus (2 Players)

Conduct interstellar nuclear war with a friend! This mode is designed for the controls and layout of the official Hyperwar cocktail arcade cabinet. It won't work well in the PC version. It is possible to make a future version that includes a config file to set up Hyperwar Versus mode for PC.

Mode 3 - Deep Space Encounter (2 Players)

Blue and green spaceships happen upon each other deep in the cold void of space. Having detected an enemy on their hyperradar, the blue and green planets each send a barrage of hyperwarp capable missiles into the area. Avoid getting destroyed by enemy missiles while locked in single combat with the opposing ace pilot.

1 point for destroying each enemy missile 5 points for destroying your enemy's ship Each pilot has ten lives.

Mode 4 - Warzone Logistics Service CTF (2 Players)

You are a humble delivery pilot and essential worker during the Great Hyperwar, a bitter war of attrition that has lasted 9000 years. You must pick up goods from the opposing homeworld and add them to your stores back home. Standard Capture the Flag rules apply.

5 points for destroying the enemy's ship 25 points for capturing the flag Each pilot has 10 lives