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Dnawrkshp
/
horizon-forge
A map editor for Ratchet: Deadlocked Multiplayer (PS2).
MIT License
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[Feature Request] Add configurable collision ID for terrain texture
#15
badger41
closed
4 weeks ago
0
[Feature Request] Add checkbox to toggle on/off fog settings
#14
badger41
closed
4 weeks ago
0
Startup settings not changed
#13
badger41
closed
4 weeks ago
0
Cant import DL WAD into level
#12
badger41
closed
4 weeks ago
1
Make default group id -1
#11
badger41
closed
4 weeks ago
0
Player spawn rotation representation doesn't match in-game
#10
badger41
closed
1 month ago
1
Big Lag + constant gizmos recompiling
#9
badger41
closed
1 month ago
0
Cant import maps without skybox textures
#8
badger41
closed
1 month ago
1
Map output has wrong base map ID
#7
badger41
closed
1 month ago
0
[Feature Request] Add gameplay repacking option
#6
badger41
closed
1 month ago
0
[Feature Request] Add ambient sound cuboids + pvar support
#5
badger41
closed
1 month ago
0
[Feature Request] Add camera + pvar support
#4
badger41
closed
1 month ago
0
[Feature Request] Add moby/tie/shrub group visualization
#3
badger41
closed
1 month ago
1
Import DL WAD onto UYA base map not working
#2
badger41
closed
1 month ago
1
exported cuboid rotation slightly off
#1
badger41
closed
1 month ago
0