Closed nlbuescher closed 4 years ago
glBindTexture doesn't allow binding to a GL_ARRAY_BUFFER target and results in a GL_INVALID_ENUM error. It didn't crash the app in my use case, but did spam the console with a needless error.
Thanks for the PR!
glBindTexture doesn't allow binding to a GL_ARRAY_BUFFER target and results in a GL_INVALID_ENUM error. It didn't crash the app in my use case, but did spam the console with a needless error.