OS/device including version:
Linux 5.6.7.arch1-1, Arch rolling,
mono 6.4.0,
mono-msbuild 16.5.xamarinxplat.2020.01.10.05.36-1
Issue description:
When trying to launch server in _Ready method with autoloaded MDGameInstance as GameInstance, tree element in MDGameSession class on 87 line is null
Commented zone bellow is where i checked if this occurs when MDGameInstance attached to node and called after some time (it creates server just fine)
Test spatial node has attached test.cs script
Godot version: 3.2.1 Mono release 64 bit
OS/device including version: Linux 5.6.7.arch1-1, Arch rolling, mono 6.4.0, mono-msbuild 16.5.xamarinxplat.2020.01.10.05.36-1
Issue description: When trying to launch server in _Ready method with autoloaded MDGameInstance as GameInstance, tree element in MDGameSession class on 87 line is null![image](https://user-images.githubusercontent.com/7141787/80600288-39779d80-8a3d-11ea-9657-f200a3685c92.png)
Commented zone bellow is where i checked if this occurs when MDGameInstance attached to node and called after some time (it creates server just fine)
Test spatial node has attached test.cs script
![image](https://user-images.githubusercontent.com/7141787/80600601-b1de5e80-8a3d-11ea-9b6a-f242fe0fc541.png)