DoubleDeez / MDFramework

A multiplayer C# game framework for Godot 3.4 Mono.
https://discord.gg/UH49eHK
MIT License
76 stars 13 forks source link

Save System #25

Open DoubleDeez opened 4 years ago

DoubleDeez commented 4 years ago

Using C# reflection, it should be possible to create a SaveGame system that requires near-zero boilerplate to use. It should be built in a way so that it could be extended to support various platforms cloud save systems. File writing should be able to be done async.