Closed Beider closed 4 years ago
I forgot to add something for the Rset that I had to add in a second commit. Updated and should be complete now.
I added the replication group manager as well now, I did not fix a max cap for replication, not sure how to do this in a good way.
But this should now also fix #32
I don't know why all my previous commits keep showing up in the list here, I even pulled back from master to my branch but it still shows all the old commits.
I think you need to force push this branch into yours (or clone a fresh repo) and then use feature branches instead of working in master to prevent that.
I guess I will try that once these changes are merged. Usually too lazy to do feature branches when I am the only commiting on my fork, but I guess if it helps avoid this whole mess I should do it.
I will fix any outstanding issues you got with this request tomorrow, getting late here. I want to start working on the network list replication next as that is the last feature I need to keep working on my own game.
This fixes #33 and #38 I don't know why all my previous commits keep showing up in the list here, I even pulled back from master to my branch but it still shows all the old commits.
Anyway I had to change the synchronizer a bit since it was using MDRpcServer which cause the game synchronizer to use the game clock during synchronization, which in turn caused it to crash.