DoubleDeez / MDFramework

A multiplayer C# game framework for Godot 3.4 Mono.
https://discord.gg/UH49eHK
MIT License
76 stars 13 forks source link

Fix multiple crashes that surfaced and removed the naming requirement… #66

Closed DoubleDeez closed 4 years ago

DoubleDeez commented 4 years ago

… for GameInstance autoload

DoubleDeez commented 4 years ago

Just noticed there's a crash if you disconnect as client and try to start a server so I'm gonna fix that before this should be merged

DoubleDeez commented 4 years ago

Looks like it just has to do with all the networking systems not clearing themselves when the session disconnects

Beider commented 4 years ago

Alright that seems about right, I thought I cleaned up stuff in OnSessionStart but guess I forgot some stuff. Well I am not surprised there are bugs with all the changes I have made and the very limited tests we got. I will finish up a couple of more issues in the framework then I will start integrating it into my game as well. That should at least help for testing if we got two probjects using it.