DoubleDeez / MDFramework

A multiplayer C# game framework for Godot 3.4 Mono.
https://discord.gg/UH49eHK
MIT License
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MDRpcId variants should call the function if the passed in Id is the local peer #87

Closed DoubleDeez closed 3 years ago

DoubleDeez commented 3 years ago

When attempting this now, a Godot error will print stating that ClockedCall isn't setup to call locally for the current mode

Beider commented 3 years ago

I would fix this along with #76