Open ImKringle opened 2 hours ago
Oh you literally just compiled it for linux okay I love you thanks xD Same thing for the steam stuff tho!
Because Cove is pretty much emulating webfishing it needs steam's apis and such (steam networking, matchmaking, etc) i don't know if it is possible to run without just having steam in the background. that being said the Steamworks library i am using has a section on hosting without steam running link
if you get it working please let me know!
Currently it doesnt look like the server can be ran in a container since it hard starts up the steam client / webfishing - could this not be changed to just use the webfishing.exe?
Otherwise I'd assume a solid chunk of that is just to have the ability to use that games specific steamworks auth system, which could be done via a auth ticket the person running the server provides
Not one whos very fluent in C#, so if not possible feel free to say so - just know this being able to run headless (with or without the base game files) would be awesome <3
^ This was ran via Wine; as my machine for servers is Linux based; but it doesnt really change the request here