> [!NOTE]
Cove 1.0! 🥳
As of WebFishing v1.09 cove implements all fetures from the main game making it a parallel experience compared to the actual game!
Cove is a dedicated server for WebFishing written in C#!
[!IMPORTANT]
Cove is very new, there will be unexpected bugs!If you encounter any large issues or bugs please let me know!
Cove is a implementation of the WebFishing network protocall in a CLI meaning it dosent require Godot or anything other than Steamworks!
Cove uses none of WebFishing's code, insted it used C# to emulate the same network calls that the offical game would make to host a lobby!
Things like event spawning all had to be written from scratch to allow for the portability of C#! (also because i dont know GDScript)
Because of this emulation to run the server you must run it from a steam account that owns the game and that has steam open in the background
If you have any questions or issues with Cove, create and issue on Github or join the Discord Server
[!NOTE]
To run a server you must have Steam open on the computer you wish to run the server on and Steam must be logged into a account that has WebFishing in it's libraryAlso please note you can't join the server on the account you are hosting it on!
Download
Decompile WebFishing
main_zone.tscn
file into the /worlds
folder of the server!main_zone.tscn
file can be found here in the WebFishing project /Scenes/Map
Change settings
= true
after it!76561198288728683 = true
Run!
All donations are greatly appreciated!!!!!!!! <3 :3