Cove is a dedicated server for WebFishing written in C#!
[!IMPORTANT]
Cove is currently in less than a Beta state, things are hard coded and buggy. It is not recommended to use as of right now!
Cove is a implementation of the WebFishing network protocall in a CLI meaning it dosent require Godot or anything other than Steamworks!
Cove uses none of WebFishing's code, insted it used C# to emulate the same network calls that the offical game would make to host a lobby!
Things like event spawning all had to be written from scratch to allow for the portability of C#! (also because i dont know GDScript)
Because of this emulation to run the server you must run it from a steam account that owns the game and that has steam open in the background
[!NOTE]
To run a server you must have Steam open on the computer you wish to run the server on and Steam must be logged into a account that has WebFishing in it's library
Download
Decompile WebFishing
main_map.tscn
file into the /worlds
folder of the server!main_map.tscn
file can be found here in the WebFishing project /Scenes/Map
Change settings
= true
after it!76561198288728683 = true
Run!