Open iNightboat opened 4 days ago
If you closed the server incorrectly the steam lobby will continue to exist for a few minutes after, this can cause you to start a new server with the same code, and you will join the old lobby and not the lobby they cove server is expecting. you can type exit
in the console to make sure it shut down correctly
If this remains an issue after restarting the server properly, LMK!
missclick lmao
If this remains an issue after restarting the server properly, LMK!
Player messages are not displayed in the console in any case. As for joinMessage, I will not be able to check now, I will add this information a little later.
I can't say for sure, since it needs to be checked again, but it's as if joinMessage is not displayed after the game limit is exceeded. Anyone who logs on to the server after 12 people are already on it does not see the login message
p.s: The suspicions were confirmed. If there are more than 12 people on the server, the login message is not displayed p.s.s: The same problem applies to the display of player messages on the console. If there are more than 12 people on the server, the messages is not displayed
I still can't reproduce the error, try restarting the server again with the exit command
I still can't reproduce the error, try restarting the server again with the exit command
Steps to get the bug:
server.cfg
Result: The login message will not be displayed, as well as the message about the presence of admin rights (if any) I recorded 2 videos, the first one has a completely empty server. On the second one, 12 people are already playing.
p.s. The server did not restart, the joinMessage language is Russian (maybe that's the problem)
Updated to nightly-82
I may be wrong, but after after setting "showErrors" in the config to false the login messages disappeared when logging on to the server. Maybe "joinMessage" is also considered an error and is not displayed in the console because of this.
Also, the display of user messages has disappeared in the console. I think that "showErrors" turned off not only errors, but also all system messages displayed earlier in the console so check it out, please