Closed aaronfisher-code closed 1 week ago
On reading through the server.cs file I noticed I just needed to add a configuration option for "codeOnly = false" which fixed the issue, Ive made a PR (https://github.com/DrMeepso/WebFishingCove/pull/4) to add this option as part of the default server.cfg template to help stop any confusion in future 😄
Set up the server this evening and been running great so far with friends manually entering in my custom lobby code, however I'm noticing it doesn't appear on the public lobby lists, so we don't have any new people/randoms joining, instead its just acting as an invite-only server.
Not sure if this was the intended behavior, but otherwise great work on this, works well for everything else I've used it for so far.