Closed adriangaro closed 4 months ago
So the question is 'What are the all available places', should it can be autocompleted everywhere in script files (in game/mod directory) when typing a proeprty key, or be limited?
It's originally designed not to complete 'inline_script = ...', yet it may be coonfigured to complete.
Will be implemented in 1.3.5
Could be useful to have an autocomplete snippet for it to easily write it, since most type you have to type
inline_script
manually, speeding up the insertion of inline scripts in most other places.