Closed lumiscosity closed 2 months ago
In-game, tilesets with an empty chipset field are treated as having a fully transparent chipset, and maps with no panorama / an empty panorama name field have a (slightly buggy) black panorama. This PR implements this behaviour into lmu2png.
In-game, tilesets with an empty chipset field are treated as having a fully transparent chipset, and maps with no panorama / an empty panorama name field have a (slightly buggy) black panorama. This PR implements this behaviour into lmu2png.