Closed DenzoNL closed 1 year ago
Can we download shader caches for the macOS version via Linux for example, or do we actually need a macOS build to get the caches for our Apple Silicone models?
FYI I built this with npm run build and it works perfectly. Hopefully you can provide prebuilts along with the Windows and Linux prebuilts. Great work btw.
Now that we finally have a macOS build of RyujiNX, I'd like to request a macOS build of RyuSAK. From what I can see in the Electron Forge docs (https://www.electronforge.io/config/makers/dmg), it should only require extending
forge.config.js
and subsequently configuring GitHub Actions to also run the build job on a macOS runner.I would've submitted a PR but I can't modify the GitHub Actions settings and from experience adding and testing a new CI pipeline can be something of an ugly mess if it doesn't work on the first try, since you need to push to trigger a new build.
Let me know what you think and if you need help testing the build :)