Ecks1337 / RyuSAK

GNU General Public License v3.0
1.2k stars 74 forks source link

Broken Shader Caches for FE: Engage, Kirby and the Forgotten Land, Zelda TotK, and XC2 #72

Open sgern opened 1 year ago

sgern commented 1 year ago

The shader caches are broken for the following games:

Fire Emblem Engage Kirby and the Forgotten Land Tears of the Kingdom Xenoblade Chronicles 2

Steps to reproduce the behavior:

  1. Download the shader caches for the above games with RyuSAK.
  2. Try to run the games in Ryujinx.
  3. Kirby will sort of reject its shader cache and boot with a new blank one. The other will just crash the emulator.

The above games should rebuild their shader caches on first run, then boot normally afterwards.

EDIT: This shader cache (13K), as well as this one (18K) work for TotK, but they're incomplete. Better than nothing, though. Unfortunately, there's now a corrupt pack with several hundred thousand shaders (and .75 of a shader, somehow), so there's no way to replace it with a good cache without it being deleted from the server.

mnrivera210 commented 1 year ago

I'm here to mention the same thing. Thank you for sharing a working set.

GokaiSanyu commented 1 year ago

Is there a working one for Kirby?