Ecks1337 / RyuSAK

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Ryujinx delete the ryusak shaders after open pokemon #76

Open DaniDice2 opened 1 year ago

DaniDice2 commented 1 year ago

Hello Guys! I have this problem with RyuSAK, I download the Pokemon Sword Shader without any problem and it shows the correct number of shaders es. 21000/21000 but when i launch the game it loads fast without showing the correct loading of shaders, it just load the shaders i already made playing the game, not what i downloaded, then it delete the shaders that i downloaded, i've tried it many times but it's always the same, when i open the game it delete the shaders, and RyuSAK returned to show the old shaders i already had like : 100/21000. Please help me since Pokemon Sword it freeze every 20 minutes in random spots

DaniDice2 commented 1 year ago

Same with Super Mario Odissey, it calced the shaders after i started the game

moliyu commented 1 year ago

I have the same problem

zainullahk commented 1 year ago

Same problem with smash bros ultamite

Zard-Studios commented 1 year ago

I'm having this kind of problem too, I've tried downloading shaders for many nintendo games to no avail. so it's obvious that it's ryujinx's problem and not ryuSAK. I also make a report on the ryujinx github page.

Zard-Studios commented 1 year ago

They closed the problem for me without giving an answer, these fools.

fulkaffe commented 1 year ago

This software is useless since ryujinx shaders are personal. Thats why the downloaded shaders are deleted when loading a game

Jeyanthinath commented 1 year ago

Same happening for me (Super Mario Odyessy 1.30), any updates ?