When a player enters combat with a monster there is a chance the combat never ends
The combat system follows this conditions
If the Attacker['attack'] > (Is bigger than) Defender['defence'] Then Do Attacker['attack'] - Defender['defence'] = Damge
If the Attacker['attack'] < (Is less than) Defender['defence'] Then Attack = 15 This is needed to prevent the system going into endless loop
Now is there one condition discoverd where the system is going into endless loop And that is if the player Attack Is equal to Defence of the monster and vise versa
This results in Both the Attack from player and the monster becomes 0 causing the loop never too end and resulting in the same issue as by 2.
This case never happend before but just came to mind
Hereby i warn All user to double check defence and attack stats before attacking a monster!!!!!!!
If this occured than Mail me the following information to JNLHelper@outlook.com
A. Wich Monster it occuerd on
B. Your Attack and Defence Stats at that point
C. Same goes for the monster
B Is very important for me because there are serveal different factor that has a influnce on the attack. So i want it as it stood in front of your screen
EXAMPLE:
A Monster: Scorpion
B: Attack 500 Defence 1000:
C Attack 1000 Defence 500
When a player enters combat with a monster there is a chance the combat never ends
The combat system follows this conditions
Now is there one condition discoverd where the system is going into endless loop And that is if the player Attack Is equal to Defence of the monster and vise versa
This results in Both the Attack from player and the monster becomes 0 causing the loop never too end and resulting in the same issue as by 2. This case never happend before but just came to mind
Hereby i warn All user to double check defence and attack stats before attacking a monster!!!!!!!
If this occured than Mail me the following information to JNLHelper@outlook.com A. Wich Monster it occuerd on B. Your Attack and Defence Stats at that point C. Same goes for the monster
B Is very important for me because there are serveal different factor that has a influnce on the attack. So i want it as it stood in front of your screen
EXAMPLE: A Monster: Scorpion B: Attack 500 Defence 1000: C Attack 1000 Defence 500