This is the source code of the Waterlooplein Time Machine project. Waterlooplein Time Machine is a 3D reconstruction of the street pattern in the Amsterdam Waterlooplein neighborhood around 1870-1890. See the official website for more information (in Dutch) https://waterloopleintimemachine.nl.
Contributions (correcting underlying maps, programming or reporting bugs or requests) are more than welcome (page in Dutch)!
Install Unity
Install VS Code (or Visual Studio)
Install Git
Install Git LFS
Clone this repo (including submodules):
git clone --recurse-submodules -j8 https://github.com/elmarj/waterlooplein-timemachine.git
In Unity, open the folder "./source/WaterloopleinTimeMachine" (from the cloned repo).
Optionally, setup VS Code as the default editor (Edit > Preferences > External Tools > External Script Editor).
Open MainScene.unity in /WaterloopleinTimeMachine/Assets/Scenes (File > Open Scene)