ElmarJ / waterlooplein-timemachine

3D time machine reconstruction of the of the Amsterdam Waterlooplein neighborhood between 1800 and 2000. https://waterlooplein3d.nl
GNU General Public License v3.0
15 stars 3 forks source link
3d-game 3d-reconstruction amsterdam geojson historical-maps history unity unity3d

Waterlooplein Time Machine

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This is the source code of the Waterlooplein Time Machine project. Waterlooplein Time Machine is a 3D reconstruction of the street pattern in the Amsterdam Waterlooplein neighborhood around 1870-1890. See the official website for more information (in Dutch) https://waterloopleintimemachine.nl.

Contributions (correcting underlying maps, programming or reporting bugs or requests) are more than welcome (page in Dutch)!

Setup your dev environment

  1. Install Unity

  2. Install VS Code (or Visual Studio)

  3. Install Git

  4. Install Git LFS

  5. Clone this repo (including submodules):

    git clone --recurse-submodules -j8 https://github.com/elmarj/waterlooplein-timemachine.git
  6. In Unity, open the folder "./source/WaterloopleinTimeMachine" (from the cloned repo).

  7. Optionally, setup VS Code as the default editor (Edit > Preferences > External Tools > External Script Editor).

  8. Open MainScene.unity in /WaterloopleinTimeMachine/Assets/Scenes (File > Open Scene)