Using DOS (non-CD) data files, the text that displays in cutscenes is missing/truncated. Start the game, grab the holocube, and watch the message. The first bit of text displays too quickly to read, then everything else that follows is missing text from the start of the string.
EG: "ong to explain and time is short"
EG: "d watch your back"
Tested with GCW Zero repository release, published Sunday, 06 Oct 2013. The same data files were tested on the PSP and NDS ports and the text works perfectly there.
Using DOS (non-CD) data files, the text that displays in cutscenes is missing/truncated. Start the game, grab the holocube, and watch the message. The first bit of text displays too quickly to read, then everything else that follows is missing text from the start of the string.
EG: "ong to explain and time is short" EG: "d watch your back"
Tested with GCW Zero repository release, published Sunday, 06 Oct 2013. The same data files were tested on the PSP and NDS ports and the text works perfectly there.