Closed scx1125 closed 1 month ago
Are other class members name? Because that class looks like the engine just unloaded all properties in FPropertyMetaRoot
.
The offsets are wrong too.
Also on a sidenote, github allows for code formatting, use it!
Such an error
just send the sdk, else we're getting nowhere
Interesting. Maybe read through UsintTheSDK.md again.
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Interesting. Maybe read through UsintTheSDK.md again.
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The problem disappears if you use the sdk that you generated in the game menu, if you generated while you went to the world itself, then similar errors appear, did you use my sdk?
I used the one you sent me.
I just itegrated a full sdk.
so everything works now?
I import the full sdk, that is include “SDK.hpp”, if you generate in the main menu of the game, everything is ok, if in the world, the sdk generator generates another +500 files, and a similar error occurs, I sent you the sdk with which I had a problem(+500 files), if you do not follow your example and connect the full sdk with your same example occurs a similar error
I used the sdk you sent me and threw it into my test project with all of the same setup as UsingTheSDK.md. I didn't get a single compiler error and the dll built fine.
I don't know if it's just me, I don't use
#include “SDK/Engine_classes.hpp”
as in your example, but
#include “SDK.hpp”
I also included the whole SDK. So yea, make sure you set it up correctly. Choose latest c++ version too.