Closed OS-Void closed 1 month ago
Agreed with this heavily. Would be a lifesaver for us!
Seems like we had a little mishap in our git when it came to the crashing on dump, we are experiencing better results now, our config erroneously swapped us back to Debug configuration at some point.
But since I'm replying here already, I had a side question, when we got a bunch of actors loading and unloading, theres a rare scenario where I've noticed that int32 ChunkIndex = Index / ElementsPerChunk may be a negative number causing the whole game/program to crash.
Temporarily I did: (I didn't stick around for the other variable to go negative so I also slapped that in there)
Is this a bad thing to do?
That should be fine as a temporary fix. Did you try freezing the game before injecting?
That should be fine as a temporary fix. Did you try freezing the game before injecting?
We have not given that a try. Good idea.
Opening an issue as per requested in #130