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EpicGames
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EOS-Getting-Started
MIT License
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Crash on macOS with UE 5.4 during EOSSDK initialization
#22
tanis2000
closed
5 months ago
7
Voice on Trusted Server
#21
HsaoMing
closed
5 months ago
1
UnregisterPlayer can be triggered numerous times. This should be fixed.
#20
SebBergy
closed
5 months ago
1
Add functionality to check if server is full before calling RegisterPlayer
#19
SebBergy
closed
5 months ago
1
Missing logic to destroy session when using P2P and lobbies
#18
SebBergy
opened
7 months ago
0
EndSession() clear the StartSessionDelegateHandle instead of EndSessionDelegateHandle
#17
Daemon34
closed
9 months ago
1
Read friends list second call
#16
arousta
closed
6 months ago
2
Add a second call to ReadFriendsList()
#15
arousta
closed
10 months ago
0
UnregisterPlayer() has a bug in it
#14
SebBergy
closed
1 year ago
2
EOS Context changes
#13
Ixiodor
closed
1 year ago
2
[Devs] The Epic online Services , is external part of EpicLauncher with UEngine ?
#12
Caiuzx
closed
1 year ago
1
Login Broken
#11
Rambos-Ride
closed
2 years ago
4
P!NK - Raise Your Glass
#10
GabIsAwesome
closed
2 years ago
0
Fix wrong result evaluation in a DeletePersistentAuth's callback
#9
StMarian
closed
2 years ago
0
a
#7
iyagaraseyou
closed
2 years ago
0
hi
#6
iyagaraseyou
closed
2 years ago
0
code intelisense
#3
farshidpakro
closed
1 year ago
1
bug
#2
master7720
closed
2 years ago
0
very minor changes
#1
CyberFlameGO
closed
2 years ago
2