Create post endpoint to update the start and stop state of the event_id.
Could probably double this endpoint as the "Finished" state updater endpoint too
When an event is in the locked state, nothing should be allowed to change....
Implementing this change may become tedious or difficult?
We would have to query on the set/event/tournament each time..... maybe only need to implement checks "one level up"?
- So like updating a game should check the corresponding set, and updating a set should check the event, and updating the event should check the tournament status?
Should check that the user session making the call is a valid tournament_admin