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Ericdowney
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SignalVisualizer
A plugin for Godot 4.x. SignalVisualizer displays the current scene's signals and connections in a easy to read graph and tree dock.
MIT License
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Autoloads signals are ignored
#10
guicattani
opened
2 weeks ago
0
feature request: add support for tracking signals connected through code
#9
NickMakesGames
opened
3 weeks ago
2
Add 4.2 support for SignalDebugger. Doesn't work in 4.2+ (but works on 4.1)
#8
GustJc
closed
1 month ago
2
whenever the plugin is active, shows save dialogue everytime even if nothing is edited
#7
RakibRyan
closed
1 month ago
1
Signal Debugger may print signals in the wrong order
#6
koyae
opened
5 months ago
0
SignalDebugger | Add ability to detect signals that are connected at runtime
#5
Ericdowney
closed
1 month ago
1
Cannot detected the signals using code with "connect"
#4
dreanzy
closed
6 months ago
3
Crashes on 4.2-dev5_mono when using graph
#3
Invertex
closed
9 months ago
3
Remove need to include entire project
#2
Ericdowney
closed
9 months ago
1
crash under 4.1.1 stable
#1
Kalamster
closed
10 months ago
5