Closed cmisztur closed 10 years ago
for a brief moment, there was a wrong build at asset store, downloading the latest should fix it
Where is the latest build? I am confirm that I am using latest build from unity asset store added on May21
the unity package at https://github.com/Everyplay/everyplay-ios-sdk and the asset store should be identical (except some embedded documentation file)
with 1.8 series, the unity integration and build settings, xcode modification have been changed and the framework is always used from the project
try if replacing the xcode project from scratch helps, importing unity package again (is everyplay.framework really updated?), etc
when launching the game from xcode, a build info should appear in the console log messages.. with the faulty build being 1800 (was online for few hours) and build 1801 being the latest one
We used build 1760 in Unity 4.3.4 and after upgrading to Unity 4.5, we deleted old everyplay files, imported new package from Asset Store and are getting the message per subject.
Any ideas what's up?
-c