Everyplay / everyplay-ios-sdk

Everyplay SDK for iOS
https://developers.everyplay.com
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"This build has expired, please upgrade" #21

Closed cmisztur closed 10 years ago

cmisztur commented 10 years ago

We used build 1760 in Unity 4.3.4 and after upgrading to Unity 4.5, we deleted old everyplay files, imported new package from Asset Store and are getting the message per subject.

Any ideas what's up?

-c

aet commented 10 years ago

for a brief moment, there was a wrong build at asset store, downloading the latest should fix it

madangosain commented 10 years ago

Where is the latest build? I am confirm that I am using latest build from unity asset store added on May21

https://www.assetstore.unity3d.com/en/#!/content/16005

aet commented 10 years ago

the unity package at https://github.com/Everyplay/everyplay-ios-sdk and the asset store should be identical (except some embedded documentation file)

with 1.8 series, the unity integration and build settings, xcode modification have been changed and the framework is always used from the project

try if replacing the xcode project from scratch helps, importing unity package again (is everyplay.framework really updated?), etc

when launching the game from xcode, a build info should appear in the console log messages.. with the faulty build being 1800 (was online for few hours) and build 1801 being the latest one