Node library for building a service to pull Live HLS and push to a WebDAV endpoint
npm install --save @eyevinn/hls-pull-push
import {
HLSPullPush,
MediaPackageOutput,
S3BucketOutput
} from '@eyevinn/hls-pull-push';
const pullPushService = new HLSPullPush();
pullPushService.registerPlugin('mediapackage', new MediaPackageOutput());
pullPushService.registerPlugin('s3', new S3BucketOutput());
pullPushService.listen(process.env.PORT || 8080);
ENDPOINT | METHOD | DESCRIPTION |
---|---|---|
/api/docs |
GET | Live API documentation |
/api/v1/fetcher |
POST | Create a fetcher and start to pull and push |
/api/v1/fetcher |
GET | List of active fetchers |
/api/v1/fetcher/{fetcherId} |
DELETE | Stop an active fetcher |
{
"name": <string>, // Name of session
"url": <string>, // Reachable HTTP url to HLS live stream
"output": <string>, // Output plugin name
"payload": <json>, // Output plugin specific destination payload
"concurrency": <number> // [OPTIONAL] Number of parallel downloads & uploads, default is 16
"windowSize": <number> // [OPTIONAL] Window size (seconds) for Media Playlist uploaded to output, default is 120
}
Example MediaPackage:
{
"name": "eyevinn-mp",
"url": "https://demo.vc.eyevinn.technology/channels/eyevinn/master.m3u8",
"output": "mediapackage",
"payload": {
"ingestUrls": [ {
"url": "https://033c20e6acf79d8f.mediapackage.eu-north-1.amazonaws.com/in/v2/8bca7c5e42d94296896a317c72714086/8bca7c5e42d94296896a317c72714abc/channel",
"username": "***",
"password": "***"
} ]
}
}
Example S3:
{
"name": "eyevinn-s3",
"url": "https://demo.vc.eyevinn.technology/channels/eyevinn/master.m3u8",
"output": "s3",
"payload": {
"bucket": "lab-live-output",
"folder": "S3_PLUGIN_CONTENT",
},
}
Example AWS MediaStore:
{
"name": "test",
"url": "https://demo.vc.eyevinn.technology/channels/eyevinn/master.m3u8",
"output": "mediastore",
"payload: {
"container": "test",
"folder": "demo",
"endpoint": "https://******.data.mediastore.******.amazonaws.com"
}
}
Note: To use the S3 and MediaStore plugin you need to set your AWS environment variables including
AWS_REGION
DEFAULT_LIVE_WINDOW_SIZE
: The size of desired default window size (in seconds) for output stream when input is a live playlist type. Default 120REMOVED_SEGMENT_TTL
: For output plugins which support segment deletion, this variable determines the max age (in seconds) for a segment at an output destination that is no longer included in the output manifest before it is permanently deleted. Default 60MediaPackageOutput
plugin, you need to have an aws mediapackage channel set up expecting HLS as input.The service uses the debugging utility debug
. To see relavant logs from the service, run with env DEBUG
set to hls-*
.
HLS streams using fMP4 and encryption are not supported in this service currently. As well as multitrack (demuxed) streams. With that in mind, the service can take in HLS streams that are of the playlist types LIVE, EVENT or VOD.
When the HLS stream is a LIVE type, then the default windowSize
will be set to 120 seconds, unless windowSize
is present in the POST JSON.
If so then the default will be overwritten by the value found in the POST JSON.
When the HLS stream is an EVENT type, then the default windowSize
is set to -1
(infinite). It will try to have a growing window matching the source.
The service will assume that the HLS EVENT stream will eventually end/become a VOD. However, if windowSize
is present in the POST JSON,
then the default will be overwritten by the value found in the POST JSON.
When the HLS stream is a VOD type, then the fetcher session will only need to pull and push once. The service will try to push all segments to the output at once (limited by the set concurrency
number). Therefor, the fetcher session will not count as an active fetcher, and will not show up in the list obtained from the GET/api/v1/fetcher
endpoint.
Eyevinn Technology is an independent consultant firm specialized in video and streaming. Independent in a way that we are not commercially tied to any platform or technology vendor.
At Eyevinn, every software developer consultant has a dedicated budget reserved for open source development and contribution to the open source community. This give us room for innovation, team building and personal competence development. And also gives us as a company a way to contribute back to the open source community.
Want to know more about Eyevinn and how it is to work here. Contact us at work@eyevinn.se!