Closed ghost closed 1 year ago
Is whatever port UxPlay uses open on your firewall? You may need to explicitly allow UDP/TCP on some 5 ports and configure UxPlay to use those
Please read "Troubleshooting" section of README on website or in your documentation folder https://github.com/FDH2/UxPlay#2-uxplay-starts-but-stalls-after-initialized-server-sockets-appears-with-the-server-name-showing-on-the-client-but-the-client-fails-to-connect-when-the-uxplay-server-is-selected
problem is probably resolved. Please close if it is
Thanks for getting back and the link (and sorry for replying a bit late). I do not use a firewall, if I want to lull myself into a false sense of security, I use anti-virus software :-) But I did a quick pgrep just to make sure. I don't want to be that user with two firewalls. I'll investigate a bit more on my side, just wantedf to make sure it's not a dumb mistake everybody knows about but me. Also, I'll close thre issue, because I am a big fan of zero inbox, and wish you the same zero-issues bliss.
first: great tool, love it. second: maybe noob question, and I don't have exact version numbers from before, so accept my apologies. I'm on 1.58 (AUR) and while the server appears on my iOS devices, none of them (15.x/16.0.2) can connect (
uxplay -m -nh -n [..]
). Is this a known issue?-d
produces no outpout after init:It's no trouble, I am just wondering. Thanks everyone for writing free software.