FDH2 / UxPlay

AirPlay Unix mirroring server
GNU General Public License v3.0
1.61k stars 81 forks source link

UxPlay 1.70: AirPlay-Mirror and AirPlay-Audio server for Linux, macOS, and Unix (now also runs on Windows).

Now developed at the GitHub site https://github.com/FDH2/UxPlay (where ALL user issues should be posted, and latest versions can be found).

Highlights:

Note: AirPlay2 multi-room audio streaming is not supported: use shairport-sync for that.

Packaging status (Linux and *BSD distributions)

Current Packaging status.

After installation:

To (easily) compile the latest UxPlay from source, see the section Getting UxPlay.

Detailed description of UxPlay

This project is a GPLv3 open source unix AirPlay2 Mirror server for Linux, macOS, and *BSD. It was initially developed by antimof using code from OpenMAX-based RPiPlay, which in turn derives from AirplayServer, shairplay, and playfair. (The antimof site is no longer involved in development, but periodically posts updates pulled from the new main UxPlay site).

UxPlay is tested on a number of systems, including (among others) Debian (10 "Buster", 11 "Bullseye", 12 "Bookworm"), Ubuntu (20.04 LTS, 22.04 LTS, 23.04 (also Ubuntu derivatives Linux Mint, Pop!_OS), Red Hat and clones (Fedora 38, Rocky Linux 9.2), openSUSE Leap 15.5, Mageia 9, OpenMandriva "ROME", PCLinuxOS, Arch Linux, Manjaro, and should run on any Linux system. Also tested on macOS Catalina and Ventura (Intel) and Sonoma (M2), FreeBSD 14.0, Windows 10 and 11 (64 bit).

On Raspberry Pi 4 model B, it is tested on Raspberry Pi OS (Bullseye and Bookworm) (32- and 64-bit), Ubuntu 22.04 LTS and 23.04, Manjaro RPi4 23.02, and (without hardware video decoding) on openSUSE 15.5. Also tested on Raspberry Pi Zero 2 W, 3 model B+, and now 5.

Its main use is to act like an AppleTV for screen-mirroring (with audio) of iOS/iPadOS/macOS clients (iPhone, iPod Touch, iPad, Mac computers) on the server display of a host running Linux, macOS, or other unix (and now also Microsoft Windows). UxPlay supports Apple's AirPlay2 protocol using "Legacy Protocol", but some features are missing. (Details of what is publicly known about Apple's AirPlay 2 protocol can be found here, here and here; see also pyatv which could be a resource for adding modern protocols.) While there is no guarantee that future iOS releases will keep supporting "Legacy Protocol", iOS 17 continues support.

The UxPlay server and its client must be on the same local area network, on which a Bonjour/Zeroconf mDNS/DNS-SD server is also running (only DNS-SD "Service Discovery" service is strictly necessary, it is not necessary that the local network also be of the ".local" mDNS-based type). On Linux and BSD Unix servers, this is usually provided by Avahi, through the avahi-daemon service, and is included in most Linux distributions (this service can also be provided by macOS, iOS or Windows servers).

Connections to the UxPlay server by iOS/MacOS clients can be initiated both in AirPlay Mirror mode (which streams lossily-compressed AAC audio while mirroring the client screen, or in the alternative AirPlay Audio mode which streams Apple Lossless (ALAC) audio without screen mirroring. In Audio mode, metadata is displayed in the uxplay terminal; if UxPlay option -ca <name> is used, the accompanying cover art is also output to a periodically-updated file <name>, and can be viewed with a (reloading) graphics viewer of your choice. Switching between Mirror and Audio modes during an active connection is possible: in Mirror mode, stop mirroring (or close the mirror window) and start an Audio mode connection, switch back by initiating a Mirror mode connection; cover-art display stops/restarts as you leave/re-enter Audio mode.

Possibility for using hardware-accelerated h264/h265 video-decoding, if available.

UxPlay uses GStreamer "plugins" for rendering audio and video. This means that video and audio are supported "out of the box", using a choice of plugins. AirPlay streams video in h264 format: gstreamer decoding is plugin agnostic, and uses accelerated GPU hardware h264 decoders if available; if not, software decoding is used.

Note to packagers:

UxPlay's GPLv3 license does not have an added "GPL exception" explicitly allowing it to be distributed in compiled form when linked to OpenSSL versions prior to v. 3.0.0 (older versions of OpenSSL have a license clause incompatible with the GPL unless OpenSSL can be regarded as a "System Library", which it is in *BSD). Many Linux distributions treat OpenSSL as a "System Library", but some (e.g. Debian) do not: in this case, the issue is solved by linking with OpenSSL-3.0.0 or later.

Getting UxPlay

Either download and unzip UxPlay-master.zip, or (if git is installed): "git clone https://github.com/FDH2/UxPlay". You can also download a recent or earlier version listed in Releases.

Building UxPlay on Linux (or *BSD):

Debian-based systems:

(Adapt these instructions for non-Debian-based Linuxes or *BSD; for macOS, see specific instruction below). See Troubleshooting below for help with any difficulties.

You need a C/C++ compiler (e.g. g++) with the standard development libraries installed. Debian-based systems provide a package "build-essential" for use in compiling software. You also need pkg-config: if it is not found by "which pkg-config", install pkg-config or its work-alike replacement pkgconf. Also make sure that cmake>=3.5 is installed: "sudo apt install cmake" (add build-essential and pkg-config (or pkgconf) to this if needed).

Make sure that your distribution provides OpenSSL 1.1.1 or later, and libplist 2.0 or later. (This means Debian 10 "Buster" based systems (e.g, Ubuntu 18.04) or newer; on Debian 10 systems "libplist" is an older version, you need "libplist3".) If it does not, you may need to build and install these from source (see instructions at the end of this README).

If you have a non-standard OpenSSL installation, you may need to set the environment variable OPENSSL_ROOT_DIR (e.g. , "export OPENSSL_ROOT_DIR=/usr/local/lib64" if that is where it is installed). Similarly, for non-standard (or multiple) GStreamer installations, set the environment variable GSTREAMER_ROOT_DIR to the directory that contains the ".../gstreamer-1.0/" directory of the gstreamer installation that UxPlay should use (if this is e.g. "~/my_gstreamer/lib/gstreamer-1.0/", set this location with "export GSTREAMER_ROOT_DIR=$HOME/my_gstreamer/lib").

In a terminal window, change directories to the source directory of the downloaded source code ("UxPlay-*", "*" = "master" or the release tag for zipfile downloads, "UxPlay" for "git clone" downloads), then follow the instructions below:

Note: By default UxPlay will be built with optimization for the computer it is built on; when this is not the case, as when you are packaging for a distribution, use the cmake option -DNO_MARCH_NATIVE=ON.

If you use X11 Windows on Linux or *BSD, and wish to toggle in/out of fullscreen mode with a keypress (F11 or Alt_L+Enter) UxPlay needs to be built with a dependence on X11. Starting with UxPlay-1.59, this will be done by default IF the X11 development libraries are installed and detected. Install these with "sudo apt install libx11-dev". If GStreamer < 1.20 is detected, a fix needed by screen-sharing apps (e.g., Zoom) will also be made.

  1. sudo apt install libssl-dev libplist-dev". (unless you need to build OpenSSL and libplist from source).
  2. sudo apt install libavahi-compat-libdnssd-dev
  3. sudo apt install libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev. (*Skip if you built Gstreamer from source)
  4. cmake . (For a cleaner build, which is useful if you modify the source, replace this by "mkdir build; cd build; cmake ..": you can then delete the contents of the build directory if needed, without affecting the source.) Also add any cmake "-D" options here as needed (e.g, -DNO_X11_DEPS=ON or -DNO_MARCH_NATIVE=ON).
  5. make
  6. sudo make install (you can afterwards uninstall with sudo make uninstall in the same directory in which this was run).

This installs the executable file "uxplay" to /usr/local/bin, (and installs a manpage to somewhere standard like /usr/local/share/man/man1 and README files to somewhere like /usr/local/share/doc/uxplay). (If "man uxplay" fails, check if $MANPATH is set: if so, the path to the manpage (usually /usr/local/share/man/) needs to be added to $MANPATH .) The uxplay executable can also be found in the build directory after the build process, if you wish to test before installing (in which case the GStreamer plugins must first be installed).

Building on non-Debian Linux and *BSD

**For those with RPM-based distributions, a RPM spec file uxplay.spec is also available: see Building an installable rpm package.

Building an installable RPM package

First-time RPM builders should first install the rpm-build and rpmdevtools packages, then create the rpmbuild tree with "rpmdev-setuptree". Then download and copy uxplay.spec into ~/rpmbuild/SPECS. In that directory, run "rpmdev-spectool -g -R uxplay.spec" to download the corresponding source file uxplay-*.tar.gz into ~/rpmbuild/SOURCES ("rpmdev-spectool" may also be just called "spectool"); then run "rpmbuild -ba uxplay.spec" (you will need to install any required dependencies this reports). This should create the uxplay RPM package in a subdirectory of ~/rpmbuild/RPMS. (uxplay.spec is tested on Fedora 38, Rocky Linux 9.2, openSUSE Leap 15.5, Mageia 9, OpenMandriva, PCLinuxOS; it can be easily modified to include dependency lists for other RPM-based distributions.)

Running UxPlay

Installing plugins (Debian-based Linux distributions, including Ubuntu and Raspberry Pi OS) (skip if you built a complete GStreamer from source)

Next install the GStreamer plugins that are needed with sudo apt install gstreamer1.0-<plugin>. Values of <plugin> required are:

  1. "plugins-base"
  2. "libav" (for sound),
  3. "plugins-good" (for v4l2 hardware h264 decoding)
  4. "plugins-bad" (for h264 decoding).

Debian-based distributions split some of the plugin packages into smaller pieces: some that may also be needed include "gl" for OpenGL support (this provides the "-vs glimagesink" videosink, which can be very useful in many systems (including Raspberry Pi), and should always be used when using h264/h265 decoding by a NVIDIA GPU), "gtk3" (which provides the "-vs gtksink" videosink), and "x" for X11 support, although these may already be installed; "vaapi" is needed for hardware-accelerated h264 video decoding by Intel or AMD graphics (but not for use with NVIDIA using proprietary drivers). If sound is not working, "alsa"", "pulseaudio", or "pipewire" plugins may need to be installed, depending on how your audio is set up.

Installing plugins (Non-Debian-based Linux or *BSD) (skip if you built a complete GStreamer from source)

In some cases, because of patent issues, the libav plugin feature avdec_aac needed for decoding AAC audio in mirror mode is not provided in the official distribution: get it from community repositories for those distributions.

Starting and running UxPlay

Since UxPlay-1.64, UxPlay can be started with options read from a configuration file, which will be the first found of (1) a file with a path given by environment variable $UXPLAYRC, (2) ~/.uxplayrc in the user's home directory ("~"), (3) ~/.config/uxplayrc. The format is one option per line, omitting the initial "-" of the command-line option. Lines in the configuration file beginning with "#" are treated as comments and ignored.

Run uxplay in a terminal window. On some systems, you can specify fullscreen mode with the -fs option, or toggle into and out of fullscreen mode with F11 or (held-down left Alt)+Enter keys. Use Ctrl-C (or close the window) to terminate it when done. If the UxPlay server is not seen by the iOS client's drop-down "Screen Mirroring" panel, check that your DNS-SD server (usually avahi-daemon) is running: do this in a terminal window with systemctl status avahi-daemon. If this shows the avahi-daemon is not running, control it with sudo systemctl [start,stop,enable,disable] avahi-daemon (on non-systemd systems, such as *BSD, use sudo service avahi-daemon [status, start, stop, restart, ...]). If UxPlay is seen, but the client fails to connect when it is selected, there may be a firewall on the server that prevents UxPlay from receiving client connection requests unless some network ports are opened: if a firewall is active, also open UDP port 5353 (for mDNS queries) needed by Avahi. See Troubleshooting below for help with this or other problems.

The older method which does not drop late video frames worked well on more powerful systems, and is still available with the UxPlay option "-vsync no"; this method is adapted to "live streaming", and may be better when using UxPlay as a second monitor for a Mac computer, for example, while the new default timestamp-based method is best for watching a video, to keep lip movements and voices synchronized. (Without use of timestamps, video will eventually lag behind audio if it cannot be decoded fast enough: hardware-accelerated video-decoding helped to prevent this previously when timestamps were not being used.)

AirPlay volume-control attenuates volume (gain) by up to -30dB: the decibel range -30:0 can be rescaled from Low:0, or Low:High, using the option -db ("-db Low " or "-db Low:High "), Low must be negative. Rescaling is linear in decibels. Note that GStreamer's audio format will "clip" any audio gain above +20db, so keep High below that level. The option -taper provides a "tapered" AirPlay volume-control profile some users may prefer.

The -vsync and -async options also allow an optional positive (or negative) audio-delay adjustment in milliseconds for fine-tuning : -vsync 20.5 delays audio relative to video by 0.0205 secs; a negative value advances it.)

By default, GStreamer uses an algorithm to search for the best "videosink" (GStreamer's term for a graphics driver to display images) to use. You can overide this with the uxplay option -vs <videosink>. Which videosinks are available depends on your operating system and graphics hardware: use "gst-inspect-1.0 | grep sink | grep -e video -e Video -e image" to see what is available. Some possibilites on Linux/*BSD are:

GStreamer also searches for the best "audiosink"; override its choice with -as <audiosink>. Choices on Linux include pulsesink, alsasink, pipewiresink, oss4sink; see what is available with gst-inspect-1.0 | grep sink | grep -e audio -e Audio.

One common problem involves GStreamer attempting to use incorrectly-configured or absent accelerated hardware h264 video decoding (e.g., VAAPI). Try "uxplay -avdec" to force software video decoding; if this works you can then try to fix accelerated hardware video decoding if you need it, or just uninstall the GStreamer vaapi plugin.

See Usage for more run-time options.

Special instructions for Raspberry Pi (tested on Raspberry Pi Zero 2 W, 3 Model B+, 4 Model B, and 5 only):

Even with GPU video decoding, some frames may be dropped by the lower-power models to keep audio and video synchronized using timestamps. In Legacy Raspberry Pi OS (Bullseye), raspi-config "Performance Options" allows specifying how much memory to allocate to the GPU, but this setting appears to be absent in Bookworm (but it can still be set to e.g. 128MB by adding a line "gpu_mem=128" in /boot/config.txt). A Pi Zero 2 W (which has 512MB memory) worked well when tested in 32 bit Bullseye or Bookworm Lite with 128MB allocated to the GPU (default seems to be 64MB).

The basic uxplay options for R Pi are uxplay [-vs <videosink>]. The choice <videosink> = glimagesink is sometimes useful. With the Wayland video compositor, use <videosink> = waylandsink. With framebuffer video, use <videosink> = kmssink.

   ssh user@remote_host
   export DISPLAY=:0
   nohup uxplay [options] > FILE &

Sound and video will play on the remote host; "nohup" will keep uxplay running if the ssh session is closed. Terminal output is saved to FILE (which can be /dev/null to discard it)

Building UxPlay on macOS: (Intel X86_64 and "Apple Silicon" M1/M2 Macs)

Note: A native AirPlay Server feature is included in macOS 12 Monterey, but is restricted to recent hardware. UxPlay can run on older macOS systems that will not be able to run Monterey, or can run Monterey but not AirPlay.

These instructions for macOS assume that the Xcode command-line developer tools are installed (if Xcode is installed, open the Terminal, type "sudo xcode-select --install" and accept the conditions).

It is also assumed that CMake >= 3.13 is installed: this can be done with package managers MacPorts (sudo port install cmake), Homebrew (brew install cmake), or by a download from https://cmake.org/download/. Also install git if you will use it to fetch UxPlay.

Next install libplist and openssl-3.x. Note that static versions of these libraries will be used in the macOS builds, so they can be uninstalled after building uxplay, if you wish.

Otherwise, build libplist and openssl from source: see instructions near the end of this README; requires development tools (autoconf, automake, libtool, etc.) to be installed.

Next get the latest macOS release of GStreamer-1.0.

Using "Official" GStreamer (Recommended for both MacPorts and Homebrew users): install the GStreamer release for macOS from https://gstreamer.freedesktop.org/download/. (This release contains its own pkg-config, so you don't have to install one.) Install both the gstreamer-1.0 and gstreamer-1.0-devel packages. After downloading, Shift-Click on them to install (they install to /Library/FrameWorks/GStreamer.framework). Homebrew or MacPorts users should not install (or should uninstall) the GStreamer supplied by their package manager, if they use the "official" release.

Using Homebrew's GStreamer: pkg-config is needed: ("brew install pkg-config gstreamer"). This causes a large number of extra packages to be installed by Homebrew as dependencies. The Homebrew gstreamer installation has recently been reworked into a single "formula" named gstreamer, which now works without needing GST_PLUGIN_PATH to be set in the enviroment. Homebrew installs gstreamer to HOMEBREW_PREFIX/lib/gstreamer-1.0 where by default HOMEBREW_PREFIX/* is /opt/homebrew/* on Apple Silicon Macs, and /usr/local/* on Intel Macs; do not put any extra non-Homebrew plugins (that you build yourself) there, and instead set GST_PLUGIN_PATH to point to their location (Homebrew does not supply a complete GStreamer, but seems to have everything needed for UxPlay). New: the UxPlay build script will now also detect Homebrew installations in non-standard locations indicated by the environment variable $HOMEBREW_PREFIX.

Using GStreamer installed from MacPorts: this is not recommended, as currently the MacPorts GStreamer is old (v1.16.2), unmaintained, and built to use X11:

_(If you really wish to use the MacPorts GStreamer-1.16.2, install pkgconf ("sudo port install pkgconf"), then "sudo port install gstreamer1-gst-plugins-base gstreamer1-gst-plugins-good gstreamer1-gst-plugins-bad gstreamer1-gst-libav". For X11 support on macOS, compile UxPlay using a special cmake option -DUSE_X11=ON, and run it from an XQuartz terminal with -vs ximagesink; older non-retina macs require a lower resolution when using X11: uxplay -s 800x600.)_

After installing GStreamer, build and install uxplay: open a terminal and change into the UxPlay source directory ("UxPlay-master" for zipfile downloads, "UxPlay" for "git clone" downloads) and build/install with "cmake . ; make ; sudo make install " (same as for Linux).

Building UxPlay on Microsoft Windows, using MSYS2 with the MinGW-64 compiler.

  1. Download and install Bonjour SDK for Windows v3.0. You can download the SDK without any registration at softpedia.com, or get it from the official Apple site https://developer.apple.com/download (Apple makes you register as a developer to access it from their site). This should install the Bonjour SDK as C:\Program Files\Bonjour SDK.

  2. (This is for 64-bit Windows; a build for 32-bit Windows should be possible, but is not tested.) The unix-like MSYS2 build environment will be used: download and install MSYS2 from the official site https://www.msys2.org/. Accept the default installation location C:\mysys64.

  3. MSYS2 packages are installed with a variant of the "pacman" package manager used by Arch Linux. Open a "MSYS2 MINGW64" terminal from the MSYS2 tab in the Windows Start menu, and update the new MSYS2 installation with "pacman -Syu". Then install the MinGW-64 compiler and cmake

    pacman -S mingw-w64-x86_64-cmake mingw-w64-x86_64-gcc

    The compiler with all required dependencies will be installed in the msys64 directory, with default path C:/msys64/mingw64. Here we will simply build UxPlay from the command line in the MSYS2 environment (this uses "ninja" in place of "make" for the build system).

  4. Download the latest UxPlay from github (to use git, install it with pacman -S git, then "git clone https://github.com/FDH2/UxPlay"), then install UxPlay dependencies (openssl is already installed with MSYS2):

    pacman -S mingw-w64-x86_64-libplist mingw-w64-x86_64-gstreamer mingw-w64-x86_64-gst-plugins-base

    If you are trying a different Windows build system, MSVC versions of GStreamer for Windows are available from the official GStreamer site, but only the MinGW 64-bit build on MSYS2 has been tested.

  5. cd to the UxPlay source directory, then "mkdir build" and "cd build". The build process assumes that the Bonjour SDK is installed at C:\Program Files\Bonjour SDK. If it is somewhere else, set the enviroment variable BONJOUR_SDK_HOME to point to its location. Then build UxPlay with

    cmake ..

    ninja

  6. Assuming no error in either of these, you will have built the uxplay executable uxplay.exe in the current ("build") directory. The "sudo make install" and "sudo make uninstall" features offered in the other builds are not available on Windows; instead, the MSYS2 environment has /mingw64/... available, and you can install the uxplay.exe executable in C:/msys64/mingw64/bin (plus manpage and documentation in C:/msys64/mingw64/share/...) with

    cmake --install . --prefix /mingw64

    To be able to view the manpage, you need to install the manpage viewer with "pacman -S man".

To run uxplay.exe you need to install some gstreamer plugin packages with pacman -S mingw-w64-x86_64-gst-<plugin>, where the required ones have <plugin> given by

  1. libav
  2. plugins-good
  3. plugins-bad

Other possible MSYS2 gstreamer plugin packages you might use are listed in MSYS2 packages.

You also will need to grant permission to the uxplay executable uxplay.exe to access data through the Windows firewall. You may automatically be offered the choice to do this when you first run uxplay, or you may need to do it using Windows Settings->Update and Security->Windows Security->Firewall & network protection -> allow an app through firewall. If your virus protection flags uxplay.exe as "suspicious" (but without a true malware signature) you may need to give it an exception.

Now test by running "uxplay" (in a MSYS2 terminal window). If you need to specify the audiosink, there are two main choices on Windows: the older DirectSound plugin "-as directsoundsink", and the more modern Windows Audio Session API (wasapi) plugin "-as wasapisink", which supports additional options such as

uxplay -as 'wasapisink device=\"<guid>\"' 

where <guid> specifies an available audio device by its GUID, which can be found using "gst-device-monitor-1.0 Audio": <guid> has a form like \{0.0.0.00000000\}.\{98e35b2b-8eba-412e-b840-fd2c2492cf44\}. If "device" is not specified, the default audio device is used.

If you wish to specify the videosink using the -vs <videosink> option, some choices for <videosink> are d3d11videosink, d3dvideosink, glimagesink, gtksink.

The executable uxplay.exe can also be run without the MSYS2 environment, in the Windows Terminal, with C:\msys64\mingw64\bin\uxplay.

Usage

Options:

-n server_name (Default: UxPlay); server_name@hostname will be the name that appears offering AirPlay services to your iPad, iPhone etc, where hostname is the name of the server running uxplay. This will also now be the name shown above the mirror display (X11) window.

-nh Do not append "@hostname" at the end of the AirPlay server name.

-h265 Activate "ScreenMultiCodec" support (AirPlay "Features" bit 42) for accepting h265 (4K/HEVC) video in addition to h264 video (1080p) in screen-mirror mode. When this option is used, two "video pipelines" (one for h264, one for h265) are created. If any GStreamer plugins in the pipeline are specific for h264 or h265, the correct version will be used in each pipeline. A wired Client-Server ethernet connection is preferred over Wifi for 4K video, and might be required by the client. Only recent Apple devices (M1/M2 Macs or iPads, and some iPhones) can send h265 video if a resolut "-s wxh" with h > 1080 is requested. The "-h265" option changes the default resolution ("-s" option) from 1920x1080 to 3840x2160, and leaves default maximum framerate ("-fps" option) at 30fps.

-pin [nnnn]: (since v1.67) use Apple-style (one-time) "pin" authentication when a new client connects for the first time: a four-digit pin code is displayed on the terminal, and the client screen shows a login prompt for this to be entered. When "-pin" is used by itself, a new random pin code is chosen for each authentication; if "-pin nnnn" (e.g., "-pin 3939") is used, this will set an unchanging fixed code. Authentication adds the server to the client's list of "trusted servers" and the client will not need to reauthenticate provided that the client and server public keys remain unchanged. (By default since v1.68, the server public key is generated from the MAC address, which can be changed with the -m option; see the -key option for an alternative method of key generation). (Add a line "pin" in the UxPlay startup file if you wish the UxPlay server to use the pin authentication protocol).

-reg [filename]: (since v1.68). If "-pin" is used, this option maintains a register of pin-authenticated "trusted clients" in $HOME/.uxplay.register (or optionally, in filename). Without this option, returning clients that skip pin-authentication are trusted and not checked. This option may be useful if UxPlay is used in a more public environment, to record client details; the register is text, one line per client, with client's public key (base-64 format), Device ID, and Device name; commenting out (with "#") or deleting a line deregisters the corresponding client (see options -restrict, -block, -allow for more ways to control client access). (Add a line "reg" in the startup file if you wish to use this feature.)

-vsync [x] (In Mirror mode:) this option (now the default) uses timestamps to synchronize audio with video on the server, with an optional audio delay in (decimal) milliseconds (x = "20.5" means 0.0205 seconds delay: positive or negative delays less than a second are allowed.) It is needed on low-power systems such as Raspberry Pi without hardware video decoding.

-vsync no (In Mirror mode:) this switches off timestamp-based audio-video synchronization, restoring the default behavior prior to UxPlay-1.64. Standard desktop systems seem to work well without use of timestamps: this mode is appropriate for "live streaming" such as using UxPlay as a second monitor for a mac computer, or monitoring a webcam; with it, no video frames are dropped.

-async [x] (In Audio-Only (ALAC) mode:) this option uses timestamps to synchronize audio on the server with video on the client, with an optional audio delay in (decimal) milliseconds (x = "20.5" means 0.0205 seconds delay: positive or negative delays less than a second are allowed.) Because the client adds a video delay to account for latency, the server in -async mode adds an equivalent audio delay, which means that audio changes such as a pause or a track-change will not take effect immediately. This might in principle be mitigated by using the -al audio latency setting to change the latency (default 0.25 secs) that the server reports to the client, but at present changing this does not seem to have any effect.

-async no. This is the still the default behavior in Audio-only mode, but this option may be useful as a command-line option to switch off a -async option set in a "uxplayrc" configuration file.

-db low[:high] Rescales the AirPlay volume-control attenuation (gain) from -30dB:0dB to low:0dB or low:high. The lower limit low must be negative (attenuation); the upper limit high can be either sign. (GStreamer restricts volume-augmentation by high so that it cannot exceed +20dB). The rescaling is "flat", so that for -db -50:10, a change in Airplay attenuation by -7dB is translated to a -7 x (60/30) = -14dB attenuation, and the maximum volume (AirPlay 0dB) is a 10dB augmentation, and Airplay -30dB would become -50dB. Note that the minimum AirPlay value (-30dB exactly) is translated to "mute".

-taper Provides a "tapered" Airplay volume-control profile (matching the one called "dasl-tapering" in shairport-sync): each time the length of the volume slider (or the number of steps above mute, where 16 steps = full volume) is reduced by 50%, the perceived volume is halved (a 10dB attenuation). (This is modified at low volumes, to use the "untapered" volume if it is louder.)

-s wxh e.g. -s 1920x1080 (= "1080p"), the default width and height resolutions in pixels for h264 video. (The default becomes 3840x2160 (= "4K") when the -h265 option is used.) This is just a request made to the AirPlay client, and perhaps will not be the final resolution you get. w and h are whole numbers with four digits or less. Note that the height pixel size is the controlling one used by the client for determining the streaming format; the width is dynamically adjusted to the shape of the image (portrait or landscape format, depending on how an iPad is held, for example).

-s wxh@r As above, but also informs the AirPlay client about the screen refresh rate of the display. Default is r=60 (60 Hz); r must be a whole number less than 256.

-o turns on an "overscanned" option for the display window. This reduces the image resolution by using some of the pixels requested by option -s wxh (or their default values 1920x1080) by adding an empty boundary frame of unused pixels (which would be lost in a full-screen display that overscans, and is not displayed by gstreamer). Recommendation: don't use this option unless there is some special reason to use it.

-fs uses fullscreen mode, but only works with X11, Wayland, VAAPI, and D3D11 (Windows).

-p allows you to select the network ports used by UxPlay (these need to be opened if the server is behind a firewall). By itself, -p sets "legacy" ports TCP 7100, 7000, 7001, UDP 6000, 6001, 7011. -p n (e.g. -p 35000) sets TCP and UDP ports n, n+1, n+2. -p n1,n2,n3 (comma-separated values) sets each port separately; -p n1,n2 sets ports n1,n2,n2+1. -p tcp n or -p udp n sets just the TCP or UDP ports. Ports must be in the range [1024-65535].

If the -p option is not used, the ports are chosen dynamically (randomly), which will not work if a firewall is running.

-avdec forces use of software h264 decoding using Gstreamer element avdec_h264 (libav h264 decoder). This option should prevent autovideosink choosing a hardware-accelerated videosink plugin such as vaapisink.

-vp parser choses the GStreamer pipeline's h264 parser element, default is h264parse. Using quotes "..." allows options to be added.

-vd decoder chooses the GStreamer pipeline's h264 decoder element, instead of the default value "decodebin" which chooses it for you. Software decoding is done by avdec_h264; various hardware decoders include: vaapih264dec, nvdec, nvh264dec, v4l2h264dec (these require that the appropriate hardware is available). Using quotes "..." allows some parameters to be included with the decoder name.

-vc converter chooses the GStreamer pipeline's videoconverter element, instead of the default value "videoconvert". When using Video4Linux2 hardware-decoding by a GPU,-vc v4l2convert will also use the GPU for video conversion. Using quotes "..." allows some parameters to be included with the converter name.

-vs videosink chooses the GStreamer videosink, instead of the default value "autovideosink" which chooses it for you. Some videosink choices are: ximagesink, xvimagesink, vaapisink (for intel graphics), gtksink, glimagesink, waylandsink, osxvideosink (for macOS), kmssink (for systems without X11, like Raspberry Pi OS lite) or fpsdisplaysink (which shows the streaming framerate in fps). Using quotes "..." allows some parameters to be included with the videosink name. For example, fullscreen mode is supported by the vaapisink plugin, and is obtained using -vs "vaapisink fullscreen=true"; this also works with waylandsink. The syntax of such options is specific to a given plugin (see GStreamer documentation), and some choices of videosink might not work on your system.

-vs 0 suppresses display of streamed video. In mirror mode, the client's screen is still mirrored at a reduced rate of 1 frame per second, but is not rendered or displayed. This option should always be used if the server is "headless" (with no attached screen to display video), and only used to render audio, which will be AAC lossily-compressed audio in mirror mode with unrendered video, and superior-quality ALAC Apple Lossless audio in Airplay audio-only mode.

-v4l2 Video settings for hardware h264 video decoding in the GPU by Video4Linux2. Equivalent to -vd v4l2h264dec -vc v4l2convert.

-bt709 A workaround for the failure of the older Video4Linux2 plugin to recognize Apple's use of an uncommon (but permitted) "full-range color" variant of the bt709 color standard for digital TV. This is no longer needed by GStreamer-1.20.4 and backports from it.

-rpi Equivalent to "-v4l2 " (Not valid for Raspberry Pi model 5, and removed in UxPlay 1.67)

-rpigl Equivalent to "-rpi -vs glimagesink". (Removed since UxPlay 1.67)

-rpifb Equivalent to "-rpi -vs kmssink" (Removed since UxPlay 1.67)

-rpiwl Equivalent to "-rpi -vs waylandsink". (Removed since UxPlay 1.67)

-as audiosink chooses the GStreamer audiosink, instead of letting autoaudiosink pick it for you. Some audiosink choices are: pulsesink, alsasink, pipewiresink, osssink, oss4sink, jackaudiosink, osxaudiosink (for macOS), wasapisink, directsoundsink (for Windows). Using quotes "..." might allow some optional parameters (e.g. -as "alsasink device=..." to specify a non-default output device). The syntax of such options is specific to a given plugin (see GStreamer documentation), and some choices of audiosink might not work on your system.

-as 0 (or just -a) suppresses playing of streamed audio, but displays streamed video.

-al x specifies an audio latency x in (decimal) seconds in Audio-only (ALAC), that is reported to the client. Values in the range [0.0, 10.0] seconds are allowed, and will be converted to a whole number of microseconds. Default is 0.25 sec (250000 usec). (However, the client appears to ignore this reported latency, so this option seems non-functional.)

-ca filename provides a file (where filename can include a full path) used for output of "cover art" (from Apple Music, etc.,) in audio-only ALAC mode. This file is overwritten with the latest cover art as it arrives. Cover art (jpeg format) is discarded if this option is not used. Use with a image viewer that reloads the image if it changes, or regularly (e.g. once per second.). To achieve this, run "uxplay -ca [path/to/]filename &" in the background, then run the the image viewer in the foreground. Example, using feh as the viewer: run "feh -R 1 [path/to/]filename" (in the same terminal window in which uxplay was put into the background). To quit, use ctrl-C fg ctrl-C to terminate the image viewer, bring uxplay into the foreground, and terminate it too.

-reset n sets a limit of n consecutive timeout failures of the client to respond to ntp requests from the server (these are sent every 3 seconds to check if the client is still present, and synchronize with it). After n failures, the client will be presumed to be offline, and the connection will be reset to allow a new connection. The default value of n is 5; the value n = 0 means "no limit" on timeouts.

-nofreeze closes the video window after a reset due to ntp timeout (default is to leave window open to allow a smoother reconection to the same client). This option may be useful in fullscreen mode.

-nc maintains previous UxPlay < 1.45 behavior that does not close the video window when the the client sends the "Stop Mirroring" signal. This option is currently used by default in macOS, as the window created in macOS by GStreamer does not terminate correctly (it causes a segfault) if it is still open when the GStreamer pipeline is closed.

-nohold Drops the current connection when a new client attempts to connect. Without this option, the current client maintains exclusive ownership of UxPlay until it disconnects.

-restrict Restrict clients allowed to connect to those specified by -allow <deviceID>. The deviceID has the form of a MAC address which is displayed by UxPlay when the client attempts to connect, and appears to be immutable. It has the format XX:XX:XX:XX:XX:XX, X = 0-9,A-F, and is possibly the "true" hardware MAC address of the device. Note that iOS clients generally expose different random "private Wi_Fi addresses" ("fake" MAC addresses) to different networks (for privacy reasons, to prevent tracking), which may change, and do not correpond to the deviceID.

-restrict no Remove restrictions (default). This is useful as a command-line argument to overide restrictions set in the Startup file.

-allow id Adds the deviceID = id to the list of allowed clients when client restrictions are being enforced. Usually this will be an entry in the uxplayrc startup file.

-block id Always block clients with deviceID = id, even when client restrictions are not being enforced generally. Usually this will be an entry in the uxplayrc startup file.

-FPSdata Turns on monitoring of regular reports about video streaming performance that are sent by the client. These will be displayed in the terminal window if this option is used. The data is updated by the client at 1 second intervals.

-fps n sets a maximum frame rate (in frames per second) for the AirPlay client to stream video; n must be a whole number less than 256. (The client may choose to serve video at any frame rate lower than this; default is 30 fps.) A setting of 60 fps may give you improved video but is not recommended on Raspberry Pi. A setting below 30 fps might be useful to reduce latency if you are running more than one instance of uxplay at the same time. This setting is only an advisory to the client device, so setting a high value will not force a high framerate. (You can test using "-vs fpsdisplaysink" to see what framerate is being received, or use the option -FPSdata which displays video-stream performance data continuously sent by the client during video-streaming.)

-f {H|V|I} implements "videoflip" image transforms: H = horizontal flip (right-left flip, or mirror image); V = vertical flip ; I = 180 degree rotation or inversion (which is the combination of H with V).

-r {R|L} 90 degree Right (clockwise) or Left (counter-clockwise) rotations; these image transforms are carried out after any -f transforms.

-m [mac] changes the MAC address (Device ID) used by UxPlay (default is to use the true hardware MAC address reported by the host computer's network card). (Different server_name, MAC addresses, and network ports are needed for each running uxplay if you attempt to run more than one instance of uxplay on the same computer.) If [mac] (in form xx:xx:xx:xx:xx:xx, 6 hex octets) is not given, a random MAC address is generated. If UxPlay fails to find the true MAC address of a network card, (more specifically, the MAC address used by the first active network interface detected) a random MAC address will be used even if option -m was not specified. (Note that a random MAC address will be different each time UxPlay is started).

-key [filename]: This (more secure) option for generating and storing a persistant public key (needed for the -pin option) has been replaced by default with a (less secure) method which generates a key from the server's "device ID" (MAC address, which can be changed with the -m option, conveniently as a startup file option). When the -key option is used, a securely generated keypair is generated and stored in $HOME/.uxplay.pem, if that file does not exist, or read from it, if it exists. (Optionally, the key can be stored in filename.) This method is more secure than the new default method, (because the Device ID is broadcast in the DNS_SD announcement) but still leaves the private key exposed to anyone who can access the pem file. This option should be set in the UxPlay startup file as a line "key" or "key filename" (no initial "-"), where filename is a full path which should be enclosed in quotes ("....") if it contains any blank spaces. Because the default method is simpler, and security of client access to uxplay is unlikely to be an important issue, the -key option is no longer recommended.

-dacp [filename]: Export current client DACP-ID and Active-Remote key to file: default is $HOME/.uxplay.dacp. (optionally can be changed to filename). Can be used by remote control applications. File is transient: only exists while client is connected.

-vdmp Dumps h264 video to file videodump.h264. -vdmp n dumps not more than n NAL units to videodump.x.h264; x= 1,2,... increases each time a SPS/PPS NAL unit arrives. To change the name videodump, use -vdmp [n] filename.

-admp Dumps audio to file audiodump.x.aac (AAC-ELD format audio), audiodump.x.alac (ALAC format audio) or audiodump.x.aud (other-format audio), where x = 1,2,3... increases each time the audio format changes. -admp n restricts the number of packets dumped to a file to n or less. To change the name audiodump, use -admp [n] filename. Note that (unlike dumped video) the dumped audio is currently only useful for debugging, as it is not containerized to make it playable with standard audio players.

-d Enable debug output. Note: this does not show GStreamer error or debug messages. To see GStreamer error and warning messages, set the environment variable GST_DEBUG with "export GST_DEBUG=2" before running uxplay. To see GStreamer information messages, set GST_DEBUG=4; for DEBUG messages, GST_DEBUG=5; increase this to see even more of the GStreamer inner workings.

Troubleshooting

Note: uxplay is run from a terminal command line, and informational messages are written to the terminal.

0. Problems in compiling UxPlay.

One user (on Ubuntu) found compilation failed with messages about linking to "usr/local/lib/libcrypto.a" and "zlib". This was because (in addition to the standard ubuntu installation of libssl-dev), the user was unaware that a second installation with libcrypto in /usr/local was present. Solution: when more than one installation of OpenSSL is present, set the environment variable OPEN_SSL_ROOT_DIR to point to the correct one; on 64-bit Ubuntu, this is done by running export OPENSSL_ROOT_DIR=/usr/lib/X86_64-linux-gnu/ before running cmake.

1. Avahi/DNS_SD Bonjour/Zeroconf issues

The DNS_SD Service-Discovery ("Bonjour" or "Zeroconf") service is required for UxPlay to work. On Linux, it will be usually provided by Avahi, and to troubleshoot this, you should use the tool avahi-browse. (You may need to install a separate package with a name like avahi-utils to get this.)

On Linux, make sure Avahi is installed, and start the avahi-daemon service on the system running uxplay (your distribution will document how to do this, for example: sudo systemctl <cmd> avahi-daemon or sudo service avahi-daemon <cmd>, with <cmd> one of enable, disable, start, stop, status. You might need to edit the avahi-daemon.conf file (it is typically in /etc/avahi/, find it with "sudo find /etc -name avahi-daemon.conf"): make sure that "disable-publishing" is not a selected option). Some systems may instead use the mdnsd daemon as an alternative to provide DNS-SD service. (FreeBSD offers both alternatives, but only Avahi was tested; see here.)

If UxPlay stops with the "No DNS-SD Server found" message, this means that your network does not have a running Bonjour/zeroconf DNS-SD server. Before v1.60, UxPlay used to stall silently if DNS-SD service registration failed, but now stops with an error message returned by the DNSServiceRegister function: kDNSServiceErrUnknown if no DNS-SD server was found: (A NixOS user found that in NixOS, this error can also occur if avahi-daemon service IS running with publishing enabled, but reports "the error disappeared on NixOS by setting services.avahi.openFirewall to true".)_ Other mDNS error codes are in the range FFFE FF00 (-65792) to FFFE FFFF (-65537), and are listed in the dnssd.h file. An older version of this (the one used by avahi) is found here. A few additional error codes are defined in a later version from Apple.

If UxPlay stalls without an error message and without the server name showing on the client, this is a network problem (if your UxPlay version is older than 1.60, it is also the behavior when no DNS-SD server is found.)

A useful tool for examining such network problems from the client end is the (free) Discovery DNS-SD browser available in the Apple App Store for both iOS (works on iPadOS too) and macOS.

If your router has this problem, a reported "fix" is to (at least on 5GHz) use fixed channel and/or fixed (not dynamic) channel width.

This is usually because Avahi is only using the "loopback" network interface, and is not receiving mDNS queries from new clients that were not listening when UxPlay started.

To check this, after starting uxplay, use the utility avahi-browse -a -t in a different terminal window on the server to verify that the UxPlay AirTunes and AirPlay services are correctly registered (only the AirTunes service is used in the "Legacy" AirPlay Mirror mode used by UxPlay, but the AirPlay service is used for the initial contact).

The results returned by avahi-browse should show entries for uxplay like

+   eno1 IPv6 UxPlay                                        AirPlay Remote Video local
+   eno1 IPv4 UxPlay                                        AirPlay Remote Video local
+     lo IPv4 UxPlay                                        AirPlay Remote Video local
+   eno1 IPv6 863EA27598FE@UxPlay                           AirTunes Remote Audio local
+   eno1 IPv4 863EA27598FE@UxPlay                           AirTunes Remote Audio local
+     lo IPv4 863EA27598FE@UxPlay                           AirTunes Remote Audio local

If only the loopback ("lo") entries are shown, a firewall on the UxPlay host is probably blocking full DNS-SD service, and you need to open the default UDP port 5353 for mDNS requests, as loopback-based DNS-SD service is unreliable.

If the UxPlay services are listed by avahi-browse as above, but are not seen by the client, the problem is likely to be a problem with the local network.

2. uxplay starts, but stalls after "Initialized server socket(s)" appears, with the server name showing on the client (but the client fails to connect when the UxPlay server is selected).

This shows that a DNS-SD service is working, clients hear UxPlay is available, but the UxPlay server is not receiving the response from the client. This is usually because a firewall on the server is blocking the connection request from the client. (One user who insisted that the firewall had been turned off turned out to have had two active firewalls (firewalld and ufw) both running on the server!) If possible, either turn off the firewall to see if that is the problem, or get three consecutive network ports, starting at port n, all three in the range 1024-65535, opened for both tcp and udp, and use "uxplay -p n" (or open UDP 7011,6001,6000 TCP 7100,7000,7001 and use "uxplay -p").

If you are really sure there is no firewall, you may need to investigate your network transmissions with a tool like netstat, but almost always this is a firewall issue.

3. Problems after the client-server connection has been made:

If you do not see the message raop_rtp_mirror starting mirroring, something went wrong before the client-server negotiations were finished. For such problems, use "uxplay -d " (debug log option) to see what is happening: it will show how far the connection process gets before the failure occurs. You can compare your debug output to that from a successful start of UxPlay in the UxPlay Wiki.

If UxPlay reports that mirroring started, but you get no video or audio, the problem is probably from a GStreamer plugin that doesn't work on your system (by default, GStreamer uses the "autovideosink" and "autoaudiosink" algorithms to guess what are the "best" plugins to use on your system). A different reason for no audio occurred when a user with a firewall only opened two udp network ports: three are required (the third one receives the audio data).

Raspberry Pi devices (Pi 4B+ and earlier: this does not apply to the Pi 5, which does not provide hardware h264 decoding, and does not need it) work best with hardware GPU h264 video decoding if the Video4Linux2 plugin in GStreamer v1.20.x or earlier has been patched (see the UxPlay Wiki for patches). This is fixed in GStreamer-1.22, and by backport patches from this in distributions such as Raspberry Pi OS (Bullseye): use option -bt709 with the GStreamer-1.18.4 from Raspberry Pi OS. This also needs the bcm2835-codec kernel module that is not in the standard Linux kernel (it is available in Raspberry Pi OS, Ubuntu and Manjaro).

Sometimes "autovideosink" may select the OpenGL renderer "glimagesink" which may not work correctly on your system. Try the options "-vs ximagesink" or "-vs xvimagesink" to see if using one of these fixes the problem.

Other reported problems are connected to the GStreamer VAAPI plugin (for hardware-accelerated Intel graphics, but not NVIDIA graphics). Use the option "-avdec" to force software h264 video decoding: this should prevent autovideosink from selecting the vaapisink videosink. Alternatively, find out if the gstreamer1.0-vaapi plugin is installed, and if so, uninstall it. (If this does not fix the problem, you can reinstall it.)

There are some reports of other GStreamer problems with hardware-accelerated Intel HD graphics. One user (on Debian) solved this with "sudo apt install intel-media-va-driver-non-free". This is a driver for 8'th (or later) generation "*-lake" Intel chips, that seems to be related to VAAPI accelerated graphics.

If you do have Intel HD graphics, and have installed the vaapi plugin, but -vs vaapisink does not work, check that vaapi is not "blacklisted" in your GStreamer installation: run gst-inspect-1.0 vaapi, if this reports 0 features, you need to export GST_VAAPI_ALL_DRIVERS=1 before running uxplay, or set this in the default environment.

You can try to fix audio or video problems by using the "-as <audiosink>" or "-vs <videosink>" options to choose the GStreamer audiosink or videosink , rather than letting GStreamer choose one for you. (See above, in Starting and running UxPlay for choices of <audiosink> or <videosink>.)

The "OpenGL renderer" window created on Linux by "-vs glimagesink" sometimes does not close properly when its "close" button is clicked. (this is a GStreamer issue). You may need to terminate uxplay with Ctrl-C to close a "zombie" OpenGl window. If similar problems happen when the client sends the "Stop Mirroring" signal, try the no-close option "-nc" that leaves the video window open.

4. GStreamer issues (missing plugins, etc.):

If UxPlay fails to start, with a message that a required GStreamer plugin (such as "libav") was not found, first check with the GStreamer tool gst-inspect-1.0 to see what GStreamer knows is available. (You may need to install some additional GStreamer "tools" package to get gst-inspect-1.0). For, e.g. a libav problem, check with "gst-inspect-1.0 libav". If it is not shown as available to GStreamer, but your package manager shows the relevant package as installed (as one user found), try entirely removing and reinstalling the package. That user found that a solution to a "Required gstreamer plugin 'libav' not found" message that kept recurring was to clear the user's gstreamer cache.

If it fails to start with an error like 'no element "avdec_aac"' this is because even though gstreamer-libav is installed. it is incomplete because some plugin features are missing: "gst-inspect-1.0 | grep avdec_aac" will show if avdecaac is available. Unlike other GStreamer plugins, the libav plugin is a front end to FFmpeg codecs which provide avdec*.

To troubleshoot GStreamer execute "export GST_DEBUG=2" to set the GStreamer debug-level environment-variable in the terminal where you will run uxplay, so that you see warning and error messages; see GStreamer debugging tools for how to see much more of what is happening inside GStreamer. Run "gst-inspect-1.0" to see which GStreamer plugins are installed on your system.

Some extra GStreamer packages for special plugins may need to be installed (or reinstalled: a user using a Wayland display system as an alternative to X11 reported that after reinstalling Lubuntu 18.4, UxPlay would not work until gstreamer1.0-x was installed, presumably for Wayland's X11-compatibility mode). Different distributions may break up GStreamer 1.x into packages in different ways; the packages listed above in the build instructions should bring in other required GStreamer packages as dependencies, but will not install all possible plugins.

The GStreamer video pipeline, which is shown in the initial output from uxplay -d, has the default form

appsrc name=video_source ! queue ! h264parse ! decodebin ! videoconvert ! autovideosink name=video_sink sync=false

The pipeline is fully configurable: default elements "h264parse", "decodebin", "videoconvert", and "autovideosink" can respectively be replaced by using uxplay options -vp, -vd, -vc, and -vs, if there is any need to modify it (entries can be given in quotes "..." to include options).

5. Mirror screen freezes (a network problem):

This can happen if the TCP video stream from the client stops arriving at the server, probably because of network problems (the UDP audio stream may continue to arrive). At 3-second intervals, UxPlay checks that the client is still connected by sending it a request for a NTP time signal. If a reply is not received from the client within a 0.3 sec time-window, an "ntp timeout" is registered. If a certain number (currently 5) of consecutive ntp timeouts occur, UxPlay assumes that the client is "dead", and resets the connection, becoming available for connection to a new client, or reconnection to the previous one. Sometimes the connection may recover before the timeout limit is reached, and if the default limit is not right for your network, it can be modified using the option "-reset n", where n is the desired timeout-limit value (n = 0 means "no limit"). If the connection starts to recover after ntp timeouts, a corrupt video packet from before the timeout may trigger a "connection reset by peer" error, which also causes UxPlay to reset the connection.

6. Protocol issues (with decryption of the encrypted audio and video streams sent by the client).

A protocol failure may trigger an unending stream of error messages, and means that the audio decryption key (also used in video decryption) was not correctly extracted from data sent by the client.

The protocol was modifed in UxPlay-1.65 after it was discovered that the client-server "pairing" step could be avoided (leading to a much quicker connection setup, without a 5 second delay) by disabling "Supports Legacy Pairing" (bit 27) in the "features" code UxPlay advertises on DNS-SD Service Discovery. Most clients will then not attempt the setup of a "shared secret key" when pairing, which is used by AppleTV for simultaneous handling of multiple clients (UxPlay only supports one client at a time). This change is now well-tested, but in case it causes any protocol failures, UxPlay can be reverted to the previous behavior by uncommenting the previous "FEATURES_1" setting (and commenting out the new one) in lib/dnssdint.h, and then rebuilding UxPlay. ("Pairing" is re-enabled when the new Apple-style one-time "pin" authentication is activated by running UxPlay with the "-pin" option introduced in UxPlay 1.67.)

Protocol failure should not happen for iOS 9.3 or later clients. However, if a client uses the same older version of the protocol that is used by the Windows-based AirPlay client emulator AirMyPC, the protocol can be switched to the older version by the setting OLD_PROTOCOL_CLIENT_USER_AGENT_LIST in UxPlay/lib/global.h. UxPlay reports the client's "User Agent" string when it connects. If some other client also fails to decrypt all audio and video, try adding its "User Agent" string in place of "xxx" in the entry "AirMyPC/2.0;xxx" in global.h and rebuild uxplay.

Note that for DNS-SD Service Discovery, Uxplay declares itself to be an AppleTV3,2 (a 32 bit device) with a sourceVersion 220.68; this can also be changed in global.h. UxPlay also works if it declares itself as an AppleTV6,2 with sourceVersion 380.20.1 (an AppleTV 4K 1st gen, introduced 2017, running tvOS 12.2.1), so it does not seem to matter what version UxPlay claims to be.

Changelog

1.70 2024-10-04 Add support for 4K (h265) video (resolution 3840 x 2160). Fix issue with GStreamer >= 1.24 when client sleeps, then wakes.

1.69 2024-08-09 Internal improvements (e.g. in -nohold option, identifying GStreamer videosink selected by autovideosink, finding X11 display) in anticipation of future HLS video support. New -nofreeze option to not leave frozen video in place when a network connection is reset. Fixes for GStreamer-1.24.x changes.

1.68 2023-12-31 New simpler (default) method for generating a persistent public key from the server MAC address (which can now be set with the -m option). (The previous method is still available with -key option). New option -reg to maintain a register of pin-authenticated clients. Corrected volume-control: now interprets AirPlay volume range -30dB:0dB as decibel gain attenuation, with new option -db low[:high] for "flat" rescaling of the dB range. Add -taper option for a "tapered" AirPlay volume-control profile.

1.67 2023-11-30 Add support for Apple-style one-time pin authentication of clients with option "-pin": (uses SRP6a authentication protocol and public key persistence). Detection with error message of (currently) unsupported H265 video when requesting high resolution over wired ethernet. Removed rpi* options (which are not valid with new Raspberry Pi model 5, and can be replaced by combinations of other options). Added optional argument "mac" to "-m" option, to specify a replacement MAC address/Device ID. Update llhttp to v. 9.1.3. Add -dacp option for exporting current client DACP info (for remotes).

1.66 2023-09-05 Fix IPV6 support. Add option to restrict clients to those on a list of allowed deviceIDs, or to block connections from clients on a list of blocked deviceIDs. Fix for #207 from @thiccaxe (screen lag in vsync mode after client wakes from sleep).

1.65.3 2023-07-23 Add RPM spec file; add warning if required gstreamer libav feature "avdec_aac" is missing: (this occurs in RPM-based distributions that ship an incomplete FFmpeg for Patent or License reasons, and rely on users installing an externally-supplied complete FFmpeg). Mirror-mode airplay will now work without audio if avdec_aac is missing.

1.65 2023-06-03 Eliminate pair_setup part of connection protocol to allow faster connections with clients (thanks to @shuax #176 for this discovery); to revert, uncomment a line in lib/dnssdint.h. Disconnect from audio device when connection closes, to not block its use by other apps if uxplay is running but not connected. Fix for AirMyPC client (broken since 1.60), so its older non-NTP timestamp protocol works with -vsync. Corrected parsing of configuration file entries that were in quotes.

1.64 2023-04-23 Timestamp-based synchronization of audio and video is now the default in Mirror mode. (Use "-vsync no" to restore previous behavior.) A configuration file can now be used for startup options. Also some internal cleanups and a minor bugfix that fixes #192.

1.63 2023-02-12 Reworked audio-video synchronization, with new options -vsync (for Mirror mode) and -async (for Audio-Only mode, to sync with client video). Option -vsync makes software h264 decoding of streamed videos with option -avdec viable on some recent Raspberry Pi models. Internal change: all times are now processed in nanoseconds units. Removed -ao option introduced in 1.62.

1.62 2023-01-18 Added Audio-only mode time offset -ao x to allow user synchronization of ALAC audio playing on the server with video, song lyrics, etc. playing on the client. x = 5.0 appears to be optimal in many cases. Quality fixes: cleanup in volume changes, timestamps, some bugfixes.

1.61 2022-12-30 Removed -t option (workaround for an Avahi issue, correctly solved by opening network port UDP 5353 in firewall). Remove -g debug flag from CMAKE_CFLAGS. Postpend (instead of prepend) build environment CFLAGS to CMAKE_CFLAGS. Refactor parts of uxplay.cpp

1.60 2022-12-15 Added exit with error message if DNSServiceRegister fails (instead of just stalling). Test for Client's attempt to using unsupported AirPlay 2 "REMOTE CONTROL" protocol (with no timing channel), and exit if this occurs. Reworked metadata processing to correctly parse DMAP header (previous version worked with DMAP messages currently received, but was not correct).

1.59 2022-12-12 remove "ZOOMFIX" compile option and make compilation with X11-dependence the default if X11 development libraries are detected (this now also provides fullscreen mode with a F11 or Alt+Enter key toggle); ZOOMFIX is now automatically applied for GStreamer < 1.20. New cmake option -DNO_X11_DEPS compiles uxplay without X11 dependence. Reworked internal metadata handling. Fix segfault with "-vs 0".

1.58 2022-10-29 Add option "-nohold" that will drop existing connections when a new client connects. Update llhttp to v8.1.0.

1.57 2022-10-09 Minor fixes: (fix coredump on AUR on "stop mirroring", occurs when compiled with AUR CFLAGS -DFORTIFY_SOURCE); graceful exit when required plugins are missing; improved support for builds on Windows. Include audioresample in GStreamer audio pipeline.

1.56 2022-09-01 Added support for building and running UxPlay-1.56 on Windows (no changes to Unix (Linux, *BSD, macOS) codebase.)

1.56 2022-07-30 Remove -bt709 from -rpi, -rpiwl, -rpifb as GStreamer is now fixed.

1.55 2022-07-04 Remove the bt709 fix from -v4l2 and create a new -bt709 option (previous "-v4l2" is now "-v4l2 -bt709"). This allows the currently-required -bt709 option to be used on its own on RPi without -v4l2 (sometimes this give better results).

1.54 2022-06-25 Add support for "Cover Art" display in Audio-only (ALAC) mode. Reverted a change that caused VAAPI to crash with AMD POLARIS graphics cards. Minor internal changes to plist code and uxplay option parsing.

1.53 2022-06-13 Internal changes to audio sync code, revised documentation, Minor bugfix (fix assertion crash when resent audio packets are empty).

1.52 2022-05-05 Cleaned up initial audio sync code, and reformatted streaming debug output (readable aligned timestamps with decimal points in seconds). Eliminate memory leaks (found by valgrind). Support for display of ALAC (audio-only) metadata (soundtrack artist names, titles etc.) in the uxplay terminal.

1.51 2022-04-24 Reworked options forVideo4Linux2 support (new option -v4l2) and short options -rpi, -rpifb, -rpiwl as synonyms for -v4l2, -v4l2 -vs kmssink, and -v4l2 -vs waylandsink. Reverted a change from 1.48 that broke reconnection after "Stop Mirroring" is sent by client.

1.50 2022-04-22 Added -fs fullscreen option (for Wayland or VAAPI plugins only), Changed -rpi to be for framebuffer ("lite") RPi systems and added -rpigl (OpenGL) and -rpiwl (Wayland) options for RPi Desktop systems. Also modified timestamps from "DTS" to "PTS" for latency improvement, plus internal cleanups.

1.49 2022-03-28 Addded options for dumping video and/or audio to file, for debugging, etc. h264 PPS/SPS NALU's are shown with -d. Fixed video-not-working for M1 Mac clients.

1.48 2022-03-11 Made the GStreamer video pipeline fully configurable, for use with hardware h264 decoding. Support for Raspberry Pi.

1.47 2022-02-05 Added -FPSdata option to display (in the terminal) regular reports sent by the client about video streaming performance. Internal cleanups of processing of video packets received from the client. Added -reset n option to reset the connection after n ntp timeouts (also reset after "connection reset by peer" error in video stream).

1.46 2022-01-20 Restore pre-1.44 behavior (1.44 may have broken hardware acceleration): once again use decodebin in the video pipeline; introduce new option "-avdec" to force software h264 decoding by libav h264, if needed (to prevent selection of vaapisink by autovideosink). Update llhttp to v6.0.6. UxPlay now reports itself as AppleTV3,2. Restrict connections to one client at a time (second client must now wait for first client to disconnect).

1.45 2022-01-10 New behavior: close video window when client requests "stop mirroring". (A new "no close" option "-nc" is added for users who wish to retain previous behavior that does not close the video window).

1.44 2021-12-13 Omit hash of aeskey with ecdh_secret for an AirMyPC client; make an internal rearrangement of where this hash is done. Fully report all initial communications between client and server in -d debug mode. Replace decodebin in GStreamer video pipeline by h264-specific elements.

1.43 2021-12-07 Various internal changes, such as tests for successful decryption, uniform treatment of informational/debug messages, etc., updated README.

1.42 2021-11-20 Fix MAC detection to work with modern Linux interface naming practices, MacOS and *BSD.

1.41 2021-11-11 Further cleanups of multiple audio format support (internal changes, separated RAOP and GStreamer audio/video startup)

1.40 2021-11-09 Cleanup segfault in ALAC support, manpage location fix, show request Plists in debug mode.

1.39 2021-11-06 Added support for Apple Lossless (ALAC) audio streams.

1.38 2021-10-8 Add -as audiosink option to allow user to choose the GStreamer audiosink.

1.37 2021-09-29 Append "@hostname" to AirPlay Server name, where "hostname" is the name of the server running uxplay (reworked change in 1.36).

1.36 2021-09-29 Implemented suggestion (by @mrbesen and @PetrusZ) to use hostname of machine runing uxplay as the default server name

1.35.1 2021-09-28 Added the -vs 0 option for streaming audio, but not displaying video.

1.35 2021-09-10 now uses a GLib MainLoop, and builds on macOS (tested on Intel Mac, 10.15 ). New option -t timeout for relaunching server if no connections were active in previous timeout seconds (to renew Bonjour registration).

1.341 2021-09-04 fixed: render logger was not being destroyed by stop_server()

1.34 2021-08-27 Fixed "ZOOMFIX": the X11 window name fix was only being made the first time the GStreamer window was created by uxplay, and not if the server was relaunched after the GStreamer window was closed, with uxplay still running. Corrected in v. 1.34

Building OpenSSL >= 1.1.1 from source.

If you need to do this, note that you may be able to use a newer version (OpenSSL-3.0.1 is known to work). You will need the standard development toolset (autoconf, automake, libtool). Download the source code from https://www.openssl.org/source/. Install the downloaded openssl by opening a terminal in your Downloads directory, and unpacking the source distribution: ("tar -xvzf openssl-3.0.1.tar.gz ; cd openssl-3.0.1"). Then build/install with "./config ; make ; sudo make install_dev". This will typically install the needed library libcrypto.*, either in /usr/local/lib or /usr/local/lib64.

(Ignore the following for builds on MacOS:) On some systems like Debian or Ubuntu, you may also need to add a missing entry /usr/local/lib64 in /etc/ld.so.conf (or place a file containing "/usr/local/lib64/libcrypto.so" in /etc/ld.so.conf.d) and then run "sudo ldconfig".

Building libplist >= 2.0.0 from source.

(Note: on Debian 9 "Stretch" or Ubuntu 16.04 LTS editions, you can avoid this step by installing libplist-dev and libplist3 from Debian 10 or Ubuntu 18.04.) As well as the usual build tools (autoconf, automake, libtool), you may need to also install some libpython*-dev package. Download the latest source with git from https://github.com/libimobiledevice/libplist, or get the source from the Releases section (use the *.tar.bz2 release, not the *.zip or *.tar.gz versions): download libplist-2.3.0, then unpack it ("tar -xvjf libplist-2.3.0.tar.bz2 ; cd libplist-2.3.0"), and build/install it: ("./configure ; make ; sudo make install"). This will probably install libplist-2.0.* in /usr/local/lib. The new libplist-2.3.0 release should be compatible with UxPlay; libplist-2.2.0 is also available if there are any issues.

(Ignore the following for builds on MacOS:) On some systems like Debian or Ubuntu, you may also need to add a missing entry /usr/local/lib in /etc/ld.so.conf (or place a file containing "/usr/local/lib/libplist-2.0.so" in /etc/ld.so.conf.d) and then run "sudo ldconfig".

Disclaimer

All the resources in this repository are written using only freely available information from the internet. The code and related resources are meant for educational purposes only. It is the responsibility of the user to make sure all local laws are adhered to.

This project makes use of a third-party GPL library for handling FairPlay. The legal status of that library is unclear. Should you be a representative of Apple and have any objections against the legality of the library and its use in this project, please contact the developers and the appropriate steps will be taken.

Given the large number of third-party AirPlay receivers (mostly closed-source) available for purchase, it is our understanding that an open source implementation of the same functionality wouldn't violate any of Apple's rights either.

UxPlay authors

[adapted from fdraschbacher's notes on RPiPlay antecedents]

The code in this repository accumulated from various sources over time. Here is an attempt at listing the various authors and the components they created:

UxPlay was initially created by antimof from RPiPlay, by replacing its Raspberry-Pi-adapted OpenMAX video and audio rendering system with GStreamer rendering for desktop Linux systems; the antimof work on code in renderers/ was later backported to RPiPlay, and the antimof project became dormant, but was later revived at the current GitHub site to serve a wider community of users.

The previous authors of code included in UxPlay by inheritance from RPiPlay include:

Independent of UxPlay, but used by it and bundled with it: