the issue is simple, if sender changes the network while connected and sharing his screen to uxplay receiver, uxplay gets stuck in the last frame it got and doesn't drop ( it should drop like it does for disconnecting after getting error ideally).
receiver is running on my mini pc ( win 11)
sender is my iphone 14 with ios 18
uxplay was ran with the command "uxplay -n name -nh vsync no -d"
I checked debug logs, after changing the network, I get the error after some time saying
"ERROR: raop_rtp_mirror error in header recv: 0 No error
raop_rtp_mirror exiting TCP thread"
the issue is simple, if sender changes the network while connected and sharing his screen to uxplay receiver, uxplay gets stuck in the last frame it got and doesn't drop ( it should drop like it does for disconnecting after getting error ideally).
receiver is running on my mini pc ( win 11) sender is my iphone 14 with ios 18
uxplay was ran with the command "uxplay -n name -nh vsync no -d"
I checked debug logs, after changing the network, I get the error after some time saying "ERROR: raop_rtp_mirror error in header recv: 0 No error raop_rtp_mirror exiting TCP thread"