Command-line application that can extract files from .unity3d format.
Does not support Unity 5.
The simplest way to compile it is by using Visual Studio and press F6
or by using MonoDevelop.
You can also compile it by using the latest version of mono
git clone git://github.com/FICTURE7/UnityDissector.git
In the root directory where UnityDissector.sln
is found run
xbuild
And you should have the binaries in \bin\Debug
.
UnityDissector has 3 options currently
Option | Description |
---|---|
--help, -h | Prints information on how to use this thing and exits. |
--extract, -ex | Extracts the files inside of the specified .unity3d file. |
--list, -l | Prints all files inside of the specified .unity3d file. |
Extracting files from test.unity3d
[mono] UnityDissector -ex test.unity3d
Or
[mono] UnityDissector --extract test.unity3d
Listing files from test.unity3d
[mono] UnityDissector -l test.unity3d
Or
[mono] UnityDissector --list test.unity3d
Printing help
[mono] UnityDissector -h
or
[mono] UnityDissector --help