Open Flintastic opened 1 year ago
It's probably a bug of hlsdk-portable.
It actually reminds me that back in 2015 we were removing the pitch drift functionality because it conflicted with our unified input. Hey @mittorn do you remember anything about this?
Just to be clear, centerview
does not work with the original libraries or any of the mods I've tried.
Just to be clear,
centerview
does not work with the original libraries or any of the mods I've tried.
Works for me on the latest build of engine
Xash3D FWGS 49/0.20 (win32-i386 build 2951)
Windows 10 Pro x64 22H2
Half-Life content was taken from the version
Protocol version 48
Exe version 1.1.2.2 (valve)
Exe build: 19:53:27 Aug 3 2020 (8684)
Also the centerview
command works for me even in any mod
Try the force_centerview
command, it's the same as centerview
only it instantly straightens the player's view, unlike the centerview
command in which you can see the view shift on several frames
After a bit more testing I found that centerview
only works with mlook
disabled. This is the original behavior in GoldSrc as well. Was not aware.
I found another issue though. Inputting centerview
forces the joystick view pitch to center even after it is no longer being inputted. It stops doing this when using the keyboard to adjust the pitch, but resumes when centerview
is used again.
Inputting
centerview
("Look straight ahead") does nothing.Attempting to use
centerview
with the hlsdk-portable libraries prints the message "Unknown command: centerview".